Folded SDL_WINDOW_FULLSCREEN_EXCLUSIVE and SDL_WINDOW_FULLSCREEN_DESKTOP into a single SDL_WINDOW_FULLSCREEN flag
The fullscreen video mode used by the window can be used to determine whether it's in exclusive fullscreen or fullscreen desktop mode.
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@@ -419,7 +419,6 @@
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#define SDL_GetWindowDisplayIndex SDL_GetDisplayForWindow
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#define SDL_GetWindowDisplayMode SDL_GetWindowFullscreenMode
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#define SDL_SetWindowDisplayMode SDL_SetWindowFullscreenMode
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#define SDL_WINDOW_FULLSCREEN SDL_WINDOW_FULLSCREEN_EXCLUSIVE
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#define SDL_WINDOW_INPUT_GRABBED SDL_WINDOW_MOUSE_GRABBED
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#elif !defined(SDL_DISABLE_OLD_NAMES)
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@@ -805,7 +804,6 @@
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#define SDL_GetWindowDisplayIndex SDL_GetWindowDisplayIndex_renamed_SDL_GetDisplayForWindow
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#define SDL_GetWindowDisplayMode SDL_GetWindowDisplayMode_renamed_SDL_GetWindowFullscreenMode
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#define SDL_SetWindowDisplayMode SDL_SetWindowDisplayMode_renamed_SDL_SetWindowFullscreenMode
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#define SDL_WINDOW_FULLSCREEN SDL_WINDOW_FULLSCREEN_renamed_SDL_WINDOW_FULLSCREEN_EXCLUSIVE
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#define SDL_WINDOW_INPUT_GRABBED SDL_WINDOW_INPUT_GRABBED_renamed_SDL_WINDOW_MOUSE_GRABBED
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#endif /* SDL_ENABLE_OLD_NAMES */
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