Folded SDL_WINDOW_FULLSCREEN_EXCLUSIVE and SDL_WINDOW_FULLSCREEN_DESKTOP into a single SDL_WINDOW_FULLSCREEN flag

The fullscreen video mode used by the window can be used to determine whether it's in exclusive fullscreen or fullscreen desktop mode.
This commit is contained in:
Sam Lantinga
2023-02-01 11:30:28 -08:00
parent 14338ab459
commit ac75fe9324
36 changed files with 184 additions and 250 deletions

View File

@@ -419,7 +419,6 @@
#define SDL_GetWindowDisplayIndex SDL_GetDisplayForWindow
#define SDL_GetWindowDisplayMode SDL_GetWindowFullscreenMode
#define SDL_SetWindowDisplayMode SDL_SetWindowFullscreenMode
#define SDL_WINDOW_FULLSCREEN SDL_WINDOW_FULLSCREEN_EXCLUSIVE
#define SDL_WINDOW_INPUT_GRABBED SDL_WINDOW_MOUSE_GRABBED
#elif !defined(SDL_DISABLE_OLD_NAMES)
@@ -805,7 +804,6 @@
#define SDL_GetWindowDisplayIndex SDL_GetWindowDisplayIndex_renamed_SDL_GetDisplayForWindow
#define SDL_GetWindowDisplayMode SDL_GetWindowDisplayMode_renamed_SDL_GetWindowFullscreenMode
#define SDL_SetWindowDisplayMode SDL_SetWindowDisplayMode_renamed_SDL_SetWindowFullscreenMode
#define SDL_WINDOW_FULLSCREEN SDL_WINDOW_FULLSCREEN_renamed_SDL_WINDOW_FULLSCREEN_EXCLUSIVE
#define SDL_WINDOW_INPUT_GRABBED SDL_WINDOW_INPUT_GRABBED_renamed_SDL_WINDOW_MOUSE_GRABBED
#endif /* SDL_ENABLE_OLD_NAMES */