Renamed SDL_HINT_JOYSTICK_GAMECUBE_RUMBLE_BRAKE to SDL_HINT_JOYSTICK_HIDAPI_GAMECUBE_RUMBLE_BRAKE

This commit is contained in:
Sam Lantinga
2024-02-11 17:54:31 -08:00
parent 4f628b5b62
commit b557c15bcf
5 changed files with 10 additions and 3 deletions

View File

@@ -179,7 +179,7 @@ static SDL_bool HIDAPI_DriverGameCube_InitDevice(SDL_HIDAPI_Device *device)
}
}
SDL_AddHintCallback(SDL_HINT_JOYSTICK_GAMECUBE_RUMBLE_BRAKE,
SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_GAMECUBE_RUMBLE_BRAKE,
SDL_JoystickGameCubeRumbleBrakeHintChanged, ctx);
HIDAPI_SetDeviceName(device, "Nintendo GameCube Controller");
@@ -499,7 +499,7 @@ static void HIDAPI_DriverGameCube_FreeDevice(SDL_HIDAPI_Device *device)
{
SDL_DriverGameCube_Context *ctx = (SDL_DriverGameCube_Context *)device->context;
SDL_DelHintCallback(SDL_HINT_JOYSTICK_GAMECUBE_RUMBLE_BRAKE,
SDL_DelHintCallback(SDL_HINT_JOYSTICK_HIDAPI_GAMECUBE_RUMBLE_BRAKE,
SDL_JoystickGameCubeRumbleBrakeHintChanged, ctx);
}