Remove SDL_SCALEMODE_BEST

Fixes https://github.com/libsdl-org/SDL/issues/10619
This commit is contained in:
Sam Lantinga
2024-08-30 10:30:14 -07:00
parent 4bbf0d45fd
commit b602c449e5
8 changed files with 4 additions and 28 deletions

View File

@@ -1407,7 +1407,6 @@ The following enums have been renamed:
* SDL_RendererFlip => SDL_FlipMode - moved to SDL_surface.h
The following symbols have been renamed:
* SDL_ScaleModeBest => SDL_SCALEMODE_BEST
* SDL_ScaleModeLinear => SDL_SCALEMODE_LINEAR
* SDL_ScaleModeNearest => SDL_SCALEMODE_NEAREST
@@ -1416,6 +1415,7 @@ The following symbols have been removed:
* SDL_RENDERER_PRESENTVSYNC - replaced with SDL_PROP_RENDERER_CREATE_PRESENT_VSYNC_NUMBER during renderer creation and SDL_PROP_RENDERER_VSYNC_NUMBER after renderer creation
* SDL_RENDERER_SOFTWARE - you can check whether the name of the renderer is `SDL_SOFTWARE_RENDERER`
* SDL_RENDERER_TARGETTEXTURE - all renderers support target texture functionality
* SDL_ScaleModeBest = use SDL_SCALEMODE_LINEAR instead
## SDL_rwops.h