diff --git a/test/testgles2_sdf.c b/test/testgles2_sdf.c index 63b2e11a3..e28756d7b 100644 --- a/test/testgles2_sdf.c +++ b/test/testgles2_sdf.c @@ -145,7 +145,7 @@ static void process_shader(GLenum *shader, const char *source, GLenum shader_typ /* Dump debug info (source and log) if compilation failed. */ if (status != GL_TRUE) { - ctx.glGetProgramInfoLog(*shader, sizeof(buffer), &length, &buffer[0]); + ctx.glGetShaderInfoLog(*shader, sizeof(buffer), &length, &buffer[0]); buffer[length] = '\0'; SDL_Log("Shader compilation failed: %s", buffer); quit(-1);