SDL_rwops read/write functions return size_t again
The current status is stored in the SDL_rwops 'status' field to be able to determine whether a 0 return value is caused by end of file, an error, or a non-blocking source not being ready. The functions to read sized datatypes now return SDL_bool so you can detect read errors. Fixes https://github.com/libsdl-org/SDL/issues/6729
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@@ -176,7 +176,8 @@ extern DECLSPEC int SDLCALL SDL_AddGamepadMapping(const char *mapping);
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* constrained environment.
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*
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* \param src the data stream for the mappings to be added
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* \param freesrc non-zero to close the stream after being read
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* \param freesrc if SDL_TRUE, calls SDL_RWclose() on `src` before returning,
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* even in the case of an error
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* \returns the number of mappings added or -1 on error; call SDL_GetError()
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* for more information.
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*
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@@ -186,7 +187,7 @@ extern DECLSPEC int SDLCALL SDL_AddGamepadMapping(const char *mapping);
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* \sa SDL_AddGamepadMappingsFromFile
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* \sa SDL_GetGamepadMappingForGUID
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*/
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extern DECLSPEC int SDLCALL SDL_AddGamepadMappingsFromRW(SDL_RWops *src, int freesrc);
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extern DECLSPEC int SDLCALL SDL_AddGamepadMappingsFromRW(SDL_RWops *src, SDL_bool freesrc);
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/**
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* Load a set of gamepad mappings from a file.
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