Added VisionOS as a supported target to the Xcode project
Also added SDL_PLATFORM_VISIONOS to the platform definitions and generally switched from TARGET_OS_* macros to SDL_PLATFORM_* macros.
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@@ -30,7 +30,7 @@ int SDL_SYS_OpenURL(const char *url)
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{
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@autoreleasepool {
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#if TARGET_OS_XR
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#ifdef SDL_PLATFORM_VISIONOS
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return SDL_Unsupported(); // openURL is not suported on visionOS
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#else
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NSString *nsstr = [NSString stringWithUTF8String:url];
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