vitaaudio: Untested attempt to move Vita audio to SDL3's audio API.
This commit is contained in:
@@ -38,41 +38,41 @@
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#define SCE_AUDIO_SAMPLE_ALIGN(s) (((s) + 63) & ~63)
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#define SCE_AUDIO_SAMPLE_ALIGN(s) (((s) + 63) & ~63)
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#define SCE_AUDIO_MAX_VOLUME 0x8000
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#define SCE_AUDIO_MAX_VOLUME 0x8000
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static int VITAAUD_OpenCaptureDevice(SDL_AudioDevice *_this)
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static int VITAAUD_OpenCaptureDevice(SDL_AudioDevice *device)
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{
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{
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_this->spec.freq = 16000;
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device->spec.freq = 16000;
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_this->spec.samples = 512;
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device->spec.channels = 1;
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_this->spec.channels = 1;
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device->sample_frames = 512;
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SDL_CalculateAudioSpec(&_this->spec);
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SDL_UpdatedAudioDeviceFormat(device);
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_this->hidden->port = sceAudioInOpenPort(SCE_AUDIO_IN_PORT_TYPE_VOICE, 512, 16000, SCE_AUDIO_IN_PARAM_FORMAT_S16_MONO);
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device->hidden->port = sceAudioInOpenPort(SCE_AUDIO_IN_PORT_TYPE_VOICE, 512, 16000, SCE_AUDIO_IN_PARAM_FORMAT_S16_MONO);
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if (_this->hidden->port < 0) {
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if (device->hidden->port < 0) {
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return SDL_SetError("Couldn't open audio in port: %x", _this->hidden->port);
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return SDL_SetError("Couldn't open audio in port: %x", device->hidden->port);
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}
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}
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return 0;
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return 0;
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}
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}
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static int VITAAUD_OpenDevice(SDL_AudioDevice *_this, const char *devname)
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static int VITAAUD_OpenDevice(SDL_AudioDevice *device, const char *devname)
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{
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{
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int format, mixlen, i, port = SCE_AUDIO_OUT_PORT_TYPE_MAIN;
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int format, mixlen, i, port = SCE_AUDIO_OUT_PORT_TYPE_MAIN;
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int vols[2] = { SCE_AUDIO_MAX_VOLUME, SCE_AUDIO_MAX_VOLUME };
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int vols[2] = { SCE_AUDIO_MAX_VOLUME, SCE_AUDIO_MAX_VOLUME };
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SDL_AudioFormat test_format;
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SDL_AudioFormat test_format;
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const SDL_AudioFormat *closefmts;
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const SDL_AudioFormat *closefmts;
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_this->hidden = (struct SDL_PrivateAudioData *)
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device->hidden = (struct SDL_PrivateAudioData *)
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SDL_malloc(sizeof(*_this->hidden));
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SDL_malloc(sizeof(*device->hidden));
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if (_this->hidden == NULL) {
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if (device->hidden == NULL) {
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return SDL_OutOfMemory();
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return SDL_OutOfMemory();
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}
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}
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SDL_memset(_this->hidden, 0, sizeof(*_this->hidden));
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SDL_memset(device->hidden, 0, sizeof(*device->hidden));
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closefmts = SDL_ClosestAudioFormats(_this->spec.format);
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closefmts = SDL_ClosestAudioFormats(device->spec.format);
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while ((test_format = *(closefmts++)) != 0) {
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while ((test_format = *(closefmts++)) != 0) {
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if (test_format == SDL_AUDIO_S16LSB) {
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if (test_format == SDL_AUDIO_S16LSB) {
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_this->spec.format = test_format;
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device->spec.format = test_format;
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break;
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break;
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}
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}
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}
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}
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@@ -81,106 +81,125 @@ static int VITAAUD_OpenDevice(SDL_AudioDevice *_this, const char *devname)
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return SDL_SetError("Unsupported audio format");
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return SDL_SetError("Unsupported audio format");
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}
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}
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if (_this->iscapture) {
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if (device->iscapture) {
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return VITAAUD_OpenCaptureDevice(_this);
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return VITAAUD_OpenCaptureDevice(device);
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}
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}
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/* The sample count must be a multiple of 64. */
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// The sample count must be a multiple of 64.
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_this->spec.samples = SCE_AUDIO_SAMPLE_ALIGN(_this->spec.samples);
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device->sample_frames = SCE_AUDIO_SAMPLE_ALIGN(device->sample_frames);
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/* Update the fragment size as size in bytes. */
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// Update the fragment size as size in bytes.
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SDL_CalculateAudioSpec(&_this->spec);
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SDL_UpdatedAudioDeviceFormat(device);
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/* Allocate the mixing buffer. Its size and starting address must
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/* Allocate the mixing buffer. Its size and starting address must
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be a multiple of 64 bytes. Our sample count is already a multiple of
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be a multiple of 64 bytes. Our sample count is already a multiple of
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64, so spec->size should be a multiple of 64 as well. */
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64, so spec->size should be a multiple of 64 as well. */
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mixlen = _this->spec.size * NUM_BUFFERS;
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mixlen = device->buffer_size * NUM_BUFFERS;
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_this->hidden->rawbuf = (Uint8 *)SDL_aligned_alloc(64, mixlen);
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device->hidden->rawbuf = (Uint8 *)SDL_aligned_alloc(64, mixlen);
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if (_this->hidden->rawbuf == NULL) {
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if (device->hidden->rawbuf == NULL) {
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return SDL_SetError("Couldn't allocate mixing buffer");
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return SDL_SetError("Couldn't allocate mixing buffer");
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}
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}
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/* Setup the hardware channel. */
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// Setup the hardware channel.
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if (_this->spec.channels == 1) {
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if (device->spec.channels == 1) {
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format = SCE_AUDIO_OUT_MODE_MONO;
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format = SCE_AUDIO_OUT_MODE_MONO;
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} else {
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} else {
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format = SCE_AUDIO_OUT_MODE_STEREO;
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format = SCE_AUDIO_OUT_MODE_STEREO;
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}
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}
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if (_this->spec.freq < 48000) {
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// the main port requires 48000Hz audio, so this drops to the background music port if necessary
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if (device->spec.freq < 48000) {
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port = SCE_AUDIO_OUT_PORT_TYPE_BGM;
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port = SCE_AUDIO_OUT_PORT_TYPE_BGM;
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}
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}
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_this->hidden->port = sceAudioOutOpenPort(port, _this->spec.samples, _this->spec.freq, format);
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device->hidden->port = sceAudioOutOpenPort(port, device->sample_frames, device->spec.freq, format);
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if (_this->hidden->port < 0) {
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if (device->hidden->port < 0) {
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SDL_aligned_free(_this->hidden->rawbuf);
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SDL_aligned_free(device->hidden->rawbuf);
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_this->hidden->rawbuf = NULL;
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device->hidden->rawbuf = NULL;
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return SDL_SetError("Couldn't open audio out port: %x", _this->hidden->port);
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return SDL_SetError("Couldn't open audio out port: %x", device->hidden->port);
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}
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}
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sceAudioOutSetVolume(_this->hidden->port, SCE_AUDIO_VOLUME_FLAG_L_CH | SCE_AUDIO_VOLUME_FLAG_R_CH, vols);
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sceAudioOutSetVolume(device->hidden->port, SCE_AUDIO_VOLUME_FLAG_L_CH | SCE_AUDIO_VOLUME_FLAG_R_CH, vols);
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SDL_memset(_this->hidden->rawbuf, 0, mixlen);
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SDL_memset(device->hidden->rawbuf, 0, mixlen);
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for (i = 0; i < NUM_BUFFERS; i++) {
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for (i = 0; i < NUM_BUFFERS; i++) {
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_this->hidden->mixbufs[i] = &_this->hidden->rawbuf[i * _this->spec.size];
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device->hidden->mixbufs[i] = &device->hidden->rawbuf[i * device->buffer_size];
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}
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}
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_this->hidden->next_buffer = 0;
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device->hidden->next_buffer = 0;
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return 0;
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return 0;
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}
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}
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static void VITAAUD_PlayDevice(SDL_AudioDevice *_this)
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static void VITAAUD_PlayDevice(SDL_AudioDevice *device)
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{
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{
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Uint8 *mixbuf = _this->hidden->mixbufs[_this->hidden->next_buffer];
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Uint8 *mixbuf = device->hidden->mixbufs[device->hidden->next_buffer];
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sceAudioOutOutput(_this->hidden->port, mixbuf);
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sceAudioOutOutput(device->hidden->port, mixbuf);
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_this->hidden->next_buffer = (_this->hidden->next_buffer + 1) % NUM_BUFFERS;
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device->hidden->next_buffer = (device->hidden->next_buffer + 1) % NUM_BUFFERS;
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}
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}
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/* This function waits until it is possible to write a full sound buffer */
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// This function waits until it is possible to write a full sound buffer
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static void VITAAUD_WaitDevice(SDL_AudioDevice *_this)
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static void VITAAUD_WaitDevice(SDL_AudioDevice *device)
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{
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{
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/* Because we block when sending audio, there's no need for this function to do anything. */
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// !!! FIXME: we might just need to sleep roughly as long as playback buffers take to process, based on sample rate, etc.
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while (!SDL_AtomicGet(&device->shutdown) && (sceAudioOutGetRestSample(device->hidden->port) >= device->buffer_size)) {
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SDL_Delay(1);
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}
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}
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}
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static Uint8 *VITAAUD_GetDeviceBuf(SDL_AudioDevice *_this)
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static Uint8 *VITAAUD_GetDeviceBuf(SDL_AudioDevice *device)
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{
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{
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return _this->hidden->mixbufs[_this->hidden->next_buffer];
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return device->hidden->mixbufs[device->hidden->next_buffer];
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}
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}
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static void VITAAUD_CloseDevice(SDL_AudioDevice *_this)
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static void VITAAUD_CloseDevice(SDL_AudioDevice *device)
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{
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{
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if (_this->hidden->port >= 0) {
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if (device->hidden->port >= 0) {
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if (_this->iscapture) {
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if (device->iscapture) {
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sceAudioInReleasePort(_this->hidden->port);
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sceAudioInReleasePort(device->hidden->port);
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} else {
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} else {
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sceAudioOutReleasePort(_this->hidden->port);
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sceAudioOutReleasePort(device->hidden->port);
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}
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}
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_this->hidden->port = -1;
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device->hidden->port = -1;
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}
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}
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if (!_this->iscapture && _this->hidden->rawbuf != NULL) {
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if (!device->iscapture && device->hidden->rawbuf != NULL) {
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SDL_aligned_free(_this->hidden->rawbuf);
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SDL_aligned_free(device->hidden->rawbuf);
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_this->hidden->rawbuf = NULL;
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device->hidden->rawbuf = NULL;
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}
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}
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}
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}
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static int VITAAUD_CaptureFromDevice(SDL_AudioDevice *_this, void *buffer, int buflen)
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static void VITAAUD_WaitCaptureDevice(SDL_AudioDevice *device)
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{
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// there's only a blocking call to obtain more data, so we'll just sleep as
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// long as a buffer would run.
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const Uint64 endticks = SDL_GetTicks() + ((device->sample_frames * 1000) / device->spec.freq);
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while (!SDL_AtomicGet(&device->shutdown) && (SDL_GetTicks() < endticks)) {
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SDL_Delay(1);
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}
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}
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static int VITAAUD_CaptureFromDevice(SDL_AudioDevice *device, void *buffer, int buflen)
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{
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{
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int ret;
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int ret;
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SDL_assert(buflen == _this->spec.size);
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SDL_assert(buflen == device->buffer_size);
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ret = sceAudioInInput(_this->hidden->port, buffer);
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ret = sceAudioInInput(device->hidden->port, buffer);
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if (ret < 0) {
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if (ret < 0) {
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return SDL_SetError("Failed to capture from device: %x", ret);
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return SDL_SetError("Failed to capture from device: %x", ret);
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}
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}
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return _this->spec.size;
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return device->buffer_size;
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}
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}
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static void VITAAUD_ThreadInit(SDL_AudioDevice *_this)
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static void PULSEAUDIO_FlushCapture(SDL_AudioDevice *device)
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{
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{
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/* Increase the priority of this audio thread by 1 to put it
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// just grab the latest and dump it.
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ahead of other SDL threads. */
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sceAudioInInput(device->hidden->port, device->work_buffer);
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}
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static void VITAAUD_ThreadInit(SDL_AudioDevice *device)
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{
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// Increase the priority of this audio thread by 1 to put it ahead of other SDL threads.
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SceUID thid;
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SceUID thid;
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SceKernelThreadInfo info;
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SceKernelThreadInfo info;
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thid = sceKernelGetThreadId();
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thid = sceKernelGetThreadId();
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@@ -192,26 +211,25 @@ static void VITAAUD_ThreadInit(SDL_AudioDevice *_this)
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static SDL_bool VITAAUD_Init(SDL_AudioDriverImpl *impl)
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static SDL_bool VITAAUD_Init(SDL_AudioDriverImpl *impl)
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{
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{
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/* Set the function pointers */
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impl->OpenDevice = VITAAUD_OpenDevice;
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impl->OpenDevice = VITAAUD_OpenDevice;
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impl->PlayDevice = VITAAUD_PlayDevice;
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impl->PlayDevice = VITAAUD_PlayDevice;
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impl->WaitDevice = VITAAUD_WaitDevice;
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impl->WaitDevice = VITAAUD_WaitDevice;
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impl->GetDeviceBuf = VITAAUD_GetDeviceBuf;
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impl->GetDeviceBuf = VITAAUD_GetDeviceBuf;
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impl->CloseDevice = VITAAUD_CloseDevice;
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impl->CloseDevice = VITAAUD_CloseDevice;
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impl->ThreadInit = VITAAUD_ThreadInit;
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impl->ThreadInit = VITAAUD_ThreadInit;
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impl->WaitCaptureDevice = VITAAUD_WaitCaptureDevice;
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impl->FlushCapture = VITAAUD_FlushCapture;
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impl->CaptureFromDevice = VITAAUD_CaptureFromDevice;
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impl->CaptureFromDevice = VITAAUD_CaptureFromDevice;
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/* and the capabilities */
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impl->HasCaptureSupport = SDL_TRUE;
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impl->HasCaptureSupport = SDL_TRUE;
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impl->OnlyHasDefaultOutputDevice = SDL_TRUE;
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impl->OnlyHasDefaultOutputDevice = SDL_TRUE;
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impl->OnlyHasDefaultCaptureDevice = SDL_TRUE;
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impl->OnlyHasDefaultCaptureDevice = SDL_TRUE;
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return SDL_TRUE; /* this audio target is available. */
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return SDL_TRUE;
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}
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}
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AudioBootStrap VITAAUD_bootstrap = {
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AudioBootStrap VITAAUD_bootstrap = {
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"vita", "VITA audio driver", VITAAUD_Init, SDL_FALSE
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"vita", "VITA audio driver", VITAAUD_Init, SDL_FALSE
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};
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};
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#endif /* SDL_AUDIO_DRIVER_VITA */
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#endif // SDL_AUDIO_DRIVER_VITA
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