Use PNG files for tests and examples

These are much smaller than the previous BMP files

Fixes https://github.com/libsdl-org/SDL/issues/14159
This commit is contained in:
Sam Lantinga
2025-10-06 11:45:48 -07:00
parent 7454302cd0
commit bb0d6221c1
143 changed files with 10608 additions and 147151 deletions

View File

@@ -1,5 +1,5 @@
This example creates an SDL window and renderer, loads a texture
from a .bmp file, and stretches it across the window. Each frame, we move
from a .png file, and stretches it across the window. Each frame, we move
the clipping rectangle around, so only a small square of the texture is
actually drawn.