Use PNG files for tests and examples
These are much smaller than the previous BMP files Fixes https://github.com/libsdl-org/SDL/issues/14159
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@@ -263,13 +263,13 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
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return SDL_APP_FAILURE;
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}
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background = LoadTexture(renderer, "sample.bmp", false);
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background = LoadTexture(renderer, "sample.png", false);
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if (!background) {
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SDL_Log("Couldn't create background: %s", SDL_GetError());
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return SDL_APP_FAILURE;
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}
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sprite = LoadTexture(renderer, "icon.bmp", true);
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sprite = LoadTexture(renderer, "icon.png", true);
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if (!sprite) {
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SDL_Log("Couldn't create sprite: %s", SDL_GetError());
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return SDL_APP_FAILURE;
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