Add testgeometry to draw a non uniform triangle
--use-texture: an option to load icon.bmp as a texture handle mouse motion: rotate the triangle
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@@ -29,6 +29,7 @@ TARGETS = \
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testfile$(EXE) \
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testfilesystem$(EXE) \
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testgamecontroller$(EXE) \
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testgeometry$(EXE) \
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testgesture$(EXE) \
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testhaptic$(EXE) \
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testhittesting$(EXE) \
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@@ -161,7 +162,10 @@ testfile$(EXE): $(srcdir)/testfile.c
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testgamecontroller$(EXE): $(srcdir)/testgamecontroller.c
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$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
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testgeometry$(EXE): $(srcdir)/testgeometry.c
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$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
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testgesture$(EXE): $(srcdir)/testgesture.c
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$(CC) -o $@ $^ $(CFLAGS) $(LIBS) @MATHLIB@
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