android: Remove blocking permission request code. Async only in SDL3!
(this actually still blocks at our internal points of usage, though, for replacement at a later time.)
This commit is contained in:
@@ -1424,6 +1424,8 @@ SDL_WindowsMessageHook has changed signatures so the message may be modified and
|
||||
|
||||
SDL_AndroidGetExternalStorageState() takes the state as an output parameter and returns 0 if the function succeeds or a negative error code if there was an error.
|
||||
|
||||
SDL_AndroidRequestPermission is no longer a blocking call; the caller now provides a callback function that fires when a response is available.
|
||||
|
||||
The following functions have been removed:
|
||||
* SDL_RenderGetD3D11Device() - replaced with the "SDL.renderer.d3d11.device" property
|
||||
* SDL_RenderGetD3D12Device() - replaced with the "SDL.renderer.d3d12.device" property
|
||||
|
||||
Reference in New Issue
Block a user