android: Remove blocking permission request code. Async only in SDL3!

(this actually still blocks at our internal points of usage, though, for
replacement at a later time.)
This commit is contained in:
Ryan C. Gordon
2024-02-12 19:46:03 -05:00
parent af61cfd5e0
commit bc984f78bf
12 changed files with 73 additions and 77 deletions

View File

@@ -1424,6 +1424,8 @@ SDL_WindowsMessageHook has changed signatures so the message may be modified and
SDL_AndroidGetExternalStorageState() takes the state as an output parameter and returns 0 if the function succeeds or a negative error code if there was an error.
SDL_AndroidRequestPermission is no longer a blocking call; the caller now provides a callback function that fires when a response is available.
The following functions have been removed:
* SDL_RenderGetD3D11Device() - replaced with the "SDL.renderer.d3d11.device" property
* SDL_RenderGetD3D12Device() - replaced with the "SDL.renderer.d3d12.device" property