Added SDL_SetBooleanProperty() and SDL_GetBooleanProperty()
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@@ -964,6 +964,8 @@ SDL3_0.0.0 {
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SDL_GetNumberProperty;
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SDL_GetFloatProperty;
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SDL_EnumerateProperties;
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SDL_SetBooleanProperty;
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SDL_GetBooleanProperty;
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# extra symbols go here (don't modify this line)
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local: *;
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};
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@@ -989,3 +989,5 @@
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#define SDL_GetNumberProperty SDL_GetNumberProperty_REAL
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#define SDL_GetFloatProperty SDL_GetFloatProperty_REAL
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#define SDL_EnumerateProperties SDL_EnumerateProperties_REAL
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#define SDL_SetBooleanProperty SDL_SetBooleanProperty_REAL
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#define SDL_GetBooleanProperty SDL_GetBooleanProperty_REAL
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@@ -1014,3 +1014,5 @@ SDL_DYNAPI_PROC(const char*,SDL_GetStringProperty,(SDL_PropertiesID a, const cha
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SDL_DYNAPI_PROC(Sint64,SDL_GetNumberProperty,(SDL_PropertiesID a, const char *b, Sint64 c),(a,b,c),return)
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SDL_DYNAPI_PROC(float,SDL_GetFloatProperty,(SDL_PropertiesID a, const char *b, float c),(a,b,c),return)
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SDL_DYNAPI_PROC(int,SDL_EnumerateProperties,(SDL_PropertiesID a, SDL_EnumeratePropertiesCallback b, void *c),(a,b,c),return)
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SDL_DYNAPI_PROC(int,SDL_SetBooleanProperty,(SDL_PropertiesID a, const char *b, SDL_bool c),(a,b,c),return)
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SDL_DYNAPI_PROC(SDL_bool,SDL_GetBooleanProperty,(SDL_PropertiesID a, const char *b, SDL_bool c),(a,b,c),return)
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