Changed SDL_GetWindowPixelFormat() to return SDL_PixelFormat
Fixes https://github.com/libsdl-org/SDL/issues/10257 Closes https://github.com/libsdl-org/SDL/pull/10258
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@@ -525,7 +525,7 @@ SDL_DYNAPI_PROC(const SDL_Rect*,SDL_GetWindowMouseRect,(SDL_Window *a),(a),retur
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SDL_DYNAPI_PROC(int,SDL_GetWindowOpacity,(SDL_Window *a, float *b),(a,b),return)
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SDL_DYNAPI_PROC(SDL_Window*,SDL_GetWindowParent,(SDL_Window *a),(a),return)
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SDL_DYNAPI_PROC(float,SDL_GetWindowPixelDensity,(SDL_Window *a),(a),return)
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SDL_DYNAPI_PROC(Uint32,SDL_GetWindowPixelFormat,(SDL_Window *a),(a),return)
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SDL_DYNAPI_PROC(SDL_PixelFormat,SDL_GetWindowPixelFormat,(SDL_Window *a),(a),return)
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SDL_DYNAPI_PROC(int,SDL_GetWindowPosition,(SDL_Window *a, int *b, int *c),(a,b,c),return)
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SDL_DYNAPI_PROC(SDL_PropertiesID,SDL_GetWindowProperties,(SDL_Window *a),(a),return)
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SDL_DYNAPI_PROC(int,SDL_GetWindowSize,(SDL_Window *a, int *b, int *c),(a,b,c),return)
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@@ -192,7 +192,7 @@ static void psp_on_vblank(u32 sub, PSP_RenderData *data)
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}
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}
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static int PixelFormatToPSPFMT(Uint32 format)
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static int PixelFormatToPSPFMT(SDL_PixelFormat format)
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{
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switch (format) {
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case SDL_PIXELFORMAT_BGR565:
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@@ -2012,7 +2012,7 @@ void *SDL_GetWindowICCProfile(SDL_Window *window, size_t *size)
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return _this->GetWindowICCProfile(_this, window, size);
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}
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Uint32 SDL_GetWindowPixelFormat(SDL_Window *window)
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SDL_PixelFormat SDL_GetWindowPixelFormat(SDL_Window *window)
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{
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SDL_DisplayID displayID;
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const SDL_DisplayMode *mode;
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