Sync SDL3 wiki -> header
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@@ -39,11 +39,11 @@
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* stay on for long times (Pokemon Go, etc).
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* stay on for long times (Pokemon Go, etc).
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*
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*
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* It's not uncommon that a newly-opened camera will provide a couple of
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* It's not uncommon that a newly-opened camera will provide a couple of
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* completely black frames, maybe followed by some under-exposed images.
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* completely black frames, maybe followed by some under-exposed images. If
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* If taking single frame automatically, or recording video from a camera's
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* taking single frame automatically, or recording video from a camera's input
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* input without the user initiating it from a preview, it could be wise
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* without the user initiating it from a preview, it could be wise to drop the
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* to drop the first several frames (if not the first several _seconds_ worth
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* first several frames (if not the first several _seconds_ worth of frames!)
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* of frames!) before using images from a camera.
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* before using images from a camera.
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*/
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*/
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#ifndef SDL_camera_h_
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#ifndef SDL_camera_h_
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