Sync SDL3 wiki -> header
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@@ -924,6 +924,10 @@ extern SDL_DECLSPEC int SDLCALL SDL_FillSurfaceRects(SDL_Surface *dst, const SDL
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* \returns 0 on success or a negative error code on failure; call
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* SDL_GetError() for more information.
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*
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* \threadsafety The same destination surface should not be used from two
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* threads at once. It is safe to use the same source surface
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* from multiple threads.
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_BlitSurfaceScaled
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@@ -945,6 +949,10 @@ extern SDL_DECLSPEC int SDLCALL SDL_BlitSurface(SDL_Surface *src, const SDL_Rect
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* \returns 0 on success or a negative error code on failure; call
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* SDL_GetError() for more information.
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*
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* \threadsafety The same destination surface should not be used from two
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* threads at once. It is safe to use the same source surface
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* from multiple threads.
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_BlitSurface
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@@ -988,6 +996,10 @@ extern SDL_DECLSPEC int SDLCALL SDL_SoftStretch(SDL_Surface *src, const SDL_Rect
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* \returns 0 on success or a negative error code on failure; call
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* SDL_GetError() for more information.
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*
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* \threadsafety The same destination surface should not be used from two
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* threads at once. It is safe to use the same source surface
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* from multiple threads.
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_BlitSurface
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@@ -1010,6 +1022,10 @@ extern SDL_DECLSPEC int SDLCALL SDL_BlitSurfaceScaled(SDL_Surface *src, const SD
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* \returns 0 on success or a negative error code on failure; call
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* SDL_GetError() for more information.
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*
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* \threadsafety The same destination surface should not be used from two
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* threads at once. It is safe to use the same source surface
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* from multiple threads.
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_BlitSurfaceScaled
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