docs: Remove Doxygen \brief tags.
Doxygen and the wiki bridge don't need them; they'll both just use the first line/sentence instead. Fixes #8446.
This commit is contained in:
@@ -210,7 +210,7 @@ typedef enum
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} SDL_EventType;
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/**
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* \brief Fields shared by every event
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* Fields shared by every event
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*/
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typedef struct SDL_CommonEvent
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{
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@@ -219,7 +219,7 @@ typedef struct SDL_CommonEvent
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} SDL_CommonEvent;
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/**
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* \brief Display state change event data (event.display.*)
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* Display state change event data (event.display.*)
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*/
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typedef struct SDL_DisplayEvent
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{
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@@ -230,7 +230,7 @@ typedef struct SDL_DisplayEvent
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} SDL_DisplayEvent;
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/**
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* \brief Window state change event data (event.window.*)
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* Window state change event data (event.window.*)
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*/
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typedef struct SDL_WindowEvent
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{
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@@ -242,7 +242,7 @@ typedef struct SDL_WindowEvent
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} SDL_WindowEvent;
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/**
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* \brief Keyboard button event structure (event.key.*)
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* Keyboard button event structure (event.key.*)
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*/
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typedef struct SDL_KeyboardEvent
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{
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@@ -258,7 +258,7 @@ typedef struct SDL_KeyboardEvent
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#define SDL_TEXTEDITINGEVENT_TEXT_SIZE 64
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/**
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* \brief Keyboard text editing event structure (event.edit.*)
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* Keyboard text editing event structure (event.edit.*)
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*
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* The `text` is owned by SDL and should be copied if the application
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* wants to hold onto it beyond the scope of handling this event.
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@@ -275,7 +275,7 @@ typedef struct SDL_TextEditingEvent
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#define SDL_TEXTINPUTEVENT_TEXT_SIZE 64
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/**
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* \brief Keyboard text input event structure (event.text.*)
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* Keyboard text input event structure (event.text.*)
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*
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* The `text` is owned by SDL and should be copied if the application
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* wants to hold onto it beyond the scope of handling this event.
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@@ -289,7 +289,7 @@ typedef struct SDL_TextInputEvent
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} SDL_TextInputEvent;
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/**
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* \brief Mouse motion event structure (event.motion.*)
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* Mouse motion event structure (event.motion.*)
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*/
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typedef struct SDL_MouseMotionEvent
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{
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@@ -305,7 +305,7 @@ typedef struct SDL_MouseMotionEvent
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} SDL_MouseMotionEvent;
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/**
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* \brief Mouse button event structure (event.button.*)
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* Mouse button event structure (event.button.*)
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*/
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typedef struct SDL_MouseButtonEvent
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{
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@@ -322,7 +322,7 @@ typedef struct SDL_MouseButtonEvent
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} SDL_MouseButtonEvent;
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/**
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* \brief Mouse wheel event structure (event.wheel.*)
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* Mouse wheel event structure (event.wheel.*)
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*/
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typedef struct SDL_MouseWheelEvent
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{
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@@ -338,7 +338,7 @@ typedef struct SDL_MouseWheelEvent
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} SDL_MouseWheelEvent;
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/**
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* \brief Joystick axis motion event structure (event.jaxis.*)
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* Joystick axis motion event structure (event.jaxis.*)
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*/
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typedef struct SDL_JoyAxisEvent
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{
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@@ -354,7 +354,7 @@ typedef struct SDL_JoyAxisEvent
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} SDL_JoyAxisEvent;
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/**
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* \brief Joystick hat position change event structure (event.jhat.*)
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* Joystick hat position change event structure (event.jhat.*)
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*/
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typedef struct SDL_JoyHatEvent
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{
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@@ -374,7 +374,7 @@ typedef struct SDL_JoyHatEvent
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} SDL_JoyHatEvent;
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/**
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* \brief Joystick button event structure (event.jbutton.*)
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* Joystick button event structure (event.jbutton.*)
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*/
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typedef struct SDL_JoyButtonEvent
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{
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@@ -388,7 +388,7 @@ typedef struct SDL_JoyButtonEvent
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} SDL_JoyButtonEvent;
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/**
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* \brief Joystick device event structure (event.jdevice.*)
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* Joystick device event structure (event.jdevice.*)
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*/
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typedef struct SDL_JoyDeviceEvent
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{
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@@ -398,7 +398,7 @@ typedef struct SDL_JoyDeviceEvent
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} SDL_JoyDeviceEvent;
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/**
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* \brief Joysick battery level change event structure (event.jbattery.*)
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* Joysick battery level change event structure (event.jbattery.*)
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*/
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typedef struct SDL_JoyBatteryEvent
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{
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@@ -409,7 +409,7 @@ typedef struct SDL_JoyBatteryEvent
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} SDL_JoyBatteryEvent;
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/**
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* \brief Gamepad axis motion event structure (event.gaxis.*)
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* Gamepad axis motion event structure (event.gaxis.*)
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*/
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typedef struct SDL_GamepadAxisEvent
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{
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@@ -426,7 +426,7 @@ typedef struct SDL_GamepadAxisEvent
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/**
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* \brief Gamepad button event structure (event.gbutton.*)
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* Gamepad button event structure (event.gbutton.*)
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*/
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typedef struct SDL_GamepadButtonEvent
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{
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@@ -441,7 +441,7 @@ typedef struct SDL_GamepadButtonEvent
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/**
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* \brief Gamepad device event structure (event.gdevice.*)
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* Gamepad device event structure (event.gdevice.*)
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*/
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typedef struct SDL_GamepadDeviceEvent
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{
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@@ -451,7 +451,7 @@ typedef struct SDL_GamepadDeviceEvent
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} SDL_GamepadDeviceEvent;
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/**
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* \brief Gamepad touchpad event structure (event.gtouchpad.*)
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* Gamepad touchpad event structure (event.gtouchpad.*)
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*/
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typedef struct SDL_GamepadTouchpadEvent
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{
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@@ -466,7 +466,7 @@ typedef struct SDL_GamepadTouchpadEvent
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} SDL_GamepadTouchpadEvent;
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/**
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* \brief Gamepad sensor event structure (event.gsensor.*)
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* Gamepad sensor event structure (event.gsensor.*)
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*/
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typedef struct SDL_GamepadSensorEvent
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{
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@@ -479,7 +479,7 @@ typedef struct SDL_GamepadSensorEvent
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} SDL_GamepadSensorEvent;
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/**
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* \brief Audio device event structure (event.adevice.*)
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* Audio device event structure (event.adevice.*)
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*/
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typedef struct SDL_AudioDeviceEvent
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{
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@@ -494,7 +494,7 @@ typedef struct SDL_AudioDeviceEvent
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/**
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* \brief Touch finger event structure (event.tfinger.*)
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* Touch finger event structure (event.tfinger.*)
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*/
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typedef struct SDL_TouchFingerEvent
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{
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@@ -513,7 +513,7 @@ typedef struct SDL_TouchFingerEvent
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#define SDL_DROPEVENT_DATA_SIZE 64
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/**
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* \brief An event used to drop text or request a file open by the system (event.drop.*)
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* An event used to drop text or request a file open by the system (event.drop.*)
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*
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* The `data` is owned by SDL and should be copied if the application
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* wants to hold onto it beyond the scope of handling this event.
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@@ -530,7 +530,7 @@ typedef struct SDL_DropEvent
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} SDL_DropEvent;
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/**
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* \brief An event triggered when the clipboard contents have changed (event.clipboard.*)
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* An event triggered when the clipboard contents have changed (event.clipboard.*)
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*/
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typedef struct SDL_ClipboardEvent
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{
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@@ -539,7 +539,7 @@ typedef struct SDL_ClipboardEvent
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} SDL_ClipboardEvent;
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/**
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* \brief Sensor event structure (event.sensor.*)
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* Sensor event structure (event.sensor.*)
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*/
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typedef struct SDL_SensorEvent
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{
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@@ -551,7 +551,7 @@ typedef struct SDL_SensorEvent
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} SDL_SensorEvent;
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/**
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* \brief The "quit requested" event
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* The "quit requested" event
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*/
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typedef struct SDL_QuitEvent
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{
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@@ -560,7 +560,7 @@ typedef struct SDL_QuitEvent
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} SDL_QuitEvent;
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/**
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* \brief OS Specific event
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* OS Specific event
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*/
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typedef struct SDL_OSEvent
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{
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@@ -569,7 +569,7 @@ typedef struct SDL_OSEvent
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} SDL_OSEvent;
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/**
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* \brief A user-defined event type (event.user.*)
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* A user-defined event type (event.user.*)
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*/
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typedef struct SDL_UserEvent
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{
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@@ -586,13 +586,15 @@ struct SDL_SysWMmsg;
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typedef struct SDL_SysWMmsg SDL_SysWMmsg;
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/**
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* \brief A video driver dependent system event (event.syswm.*)
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* This event is disabled by default, you can enable it with SDL_SetEventEnabled()
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* A video driver dependent system event (event.syswm.*)
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*
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* The `msg` is owned by SDL and should be copied if the application
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* wants to hold onto it beyond the scope of handling this event.
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* This event is disabled by default, you can enable it with
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* SDL_SetEventEnabled()
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*
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* \note If you want to use this event, you should include SDL_syswm.h.
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* The `msg` is owned by SDL and should be copied if the application
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* wants to hold onto it beyond the scope of handling this event.
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*
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* \note If you want to use this event, you should include SDL_syswm.h.
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*/
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typedef struct SDL_SysWMEvent
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{
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@@ -602,7 +604,7 @@ typedef struct SDL_SysWMEvent
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} SDL_SysWMEvent;
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/**
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* \brief General event structure
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* General event structure
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*/
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typedef union SDL_Event
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{
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