We don't require the audio system to be initialized for audio format conversion
This is helpful for tools pipelines where audio devices are never used.
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@@ -602,9 +602,6 @@ int SDL_InitAudio(const char *driver_name)
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SDL_QuitAudio(); // shutdown driver if already running.
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}
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SDL_ChooseAudioConverters();
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SDL_SetupAudioResampler();
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SDL_RWLock *device_list_lock = SDL_CreateRWLock(); // create this early, so if it fails we don't have to tear down the whole audio subsystem.
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if (!device_list_lock) {
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return -1;
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@@ -404,10 +404,8 @@ static int UpdateAudioStreamInputSpec(SDL_AudioStream *stream, const SDL_AudioSp
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SDL_AudioStream *SDL_CreateAudioStream(const SDL_AudioSpec *src_spec, const SDL_AudioSpec *dst_spec)
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{
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if (!SDL_WasInit(SDL_INIT_AUDIO)) {
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SDL_SetError("Audio subsystem is not initialized");
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return NULL;
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}
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SDL_ChooseAudioConverters();
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SDL_SetupAudioResampler();
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SDL_AudioStream *retval = (SDL_AudioStream *)SDL_calloc(1, sizeof(SDL_AudioStream));
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if (retval == NULL) {
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