gdk: Virtual keyboard and text input backend
This commit is contained in:
committed by
Sam Lantinga
parent
b6a88b0339
commit
c886e80675
@@ -485,6 +485,7 @@
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<ClInclude Include="..\..\src\video\dummy\SDL_nullevents_c.h" />
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<ClInclude Include="..\..\src\video\dummy\SDL_nullframebuffer_c.h" />
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<ClInclude Include="..\..\src\video\dummy\SDL_nullvideo.h" />
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<ClInclude Include="..\..\src\video\gdk\SDL_gdktextinput.h" />
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<ClInclude Include="..\..\src\video\khronos\vulkan\vk_icd.h" />
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<ClInclude Include="..\..\src\video\khronos\vulkan\vk_layer.h" />
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<ClInclude Include="..\..\src\video\khronos\vulkan\vk_platform.h" />
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@@ -738,6 +739,10 @@
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<ClCompile Include="..\..\src\video\dummy\SDL_nullevents.c" />
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<ClCompile Include="..\..\src\video\dummy\SDL_nullframebuffer.c" />
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<ClCompile Include="..\..\src\video\dummy\SDL_nullvideo.c" />
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<ClCompile Include="..\..\src\video\gdk\SDL_gdktextinput.cpp">
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<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
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<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
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</ClCompile>
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<ClCompile Include="..\..\src\video\SDL_blit.c" />
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<ClCompile Include="..\..\src\video\SDL_blit_0.c" />
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<ClCompile Include="..\..\src\video\SDL_blit_1.c" />
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