More fix warnings about static function and prototype

This commit is contained in:
Sylvain
2023-03-08 16:12:45 +01:00
committed by Sylvain Becker
parent 16bb6a0b3d
commit c963f02571
38 changed files with 262 additions and 257 deletions

View File

@@ -6,6 +6,7 @@
#include <SDL3/SDL.h>
#include <SDL3/SDL_test.h>
#include "testautomation_suites.h"
#include "testautomation_images.h"
/* ================= Test Case Implementation ================== */
@@ -27,7 +28,7 @@ static int mouseStateCheck(Uint32 state)
* \brief Check call to SDL_GetMouseState
*
*/
int mouse_getMouseState(void *arg)
static int mouse_getMouseState(void *arg)
{
float x;
float y;
@@ -72,7 +73,7 @@ int mouse_getMouseState(void *arg)
* \brief Check call to SDL_GetRelativeMouseState
*
*/
int mouse_getRelativeMouseState(void *arg)
static int mouse_getRelativeMouseState(void *arg)
{
float x;
float y;
@@ -192,7 +193,7 @@ static SDL_Cursor *initArrowCursor(const char *image[])
* \sa SDL_CreateCursor
* \sa SDL_DestroyCursor
*/
int mouse_createFreeCursor(void *arg)
static int mouse_createFreeCursor(void *arg)
{
SDL_Cursor *cursor;
@@ -217,7 +218,7 @@ int mouse_createFreeCursor(void *arg)
* \sa SDL_CreateColorCursor
* \sa SDL_DestroyCursor
*/
int mouse_createFreeColorCursor(void *arg)
static int mouse_createFreeColorCursor(void *arg)
{
SDL_Surface *face;
SDL_Cursor *cursor;
@@ -272,7 +273,7 @@ static void changeCursorVisibility(SDL_bool state)
*
* \sa SDL_ShowCursor
*/
int mouse_showCursor(void *arg)
static int mouse_showCursor(void *arg)
{
SDL_bool currentState;
@@ -297,7 +298,7 @@ int mouse_showCursor(void *arg)
*
* \sa SDL_SetCursor
*/
int mouse_setCursor(void *arg)
static int mouse_setCursor(void *arg)
{
SDL_Cursor *cursor;
@@ -329,7 +330,7 @@ int mouse_setCursor(void *arg)
*
* \sa SDL_GetCursor
*/
int mouse_getCursor(void *arg)
static int mouse_getCursor(void *arg)
{
SDL_Cursor *cursor;
@@ -347,7 +348,7 @@ int mouse_getCursor(void *arg)
* \sa SDL_GetRelativeMouseMode
* \sa SDL_SetRelativeMouseMode
*/
int mouse_getSetRelativeMouseMode(void *arg)
static int mouse_getSetRelativeMouseMode(void *arg)
{
int result;
int i;
@@ -402,7 +403,7 @@ int mouse_getSetRelativeMouseMode(void *arg)
/**
* Creates a test window
*/
static SDL_Window *createMouseSuiteTestWindow()
static SDL_Window *createMouseSuiteTestWindow(void)
{
int width = MOUSE_TESTWINDOW_WIDTH, height = MOUSE_TESTWINDOW_HEIGHT;
SDL_Window *window;
@@ -429,7 +430,7 @@ static void destroyMouseSuiteTestWindow(SDL_Window *window)
*
* \sa SDL_WarpMouseInWindow
*/
int mouse_warpMouseInWindow(void *arg)
static int mouse_warpMouseInWindow(void *arg)
{
const int w = MOUSE_TESTWINDOW_WIDTH, h = MOUSE_TESTWINDOW_HEIGHT;
int numPositions = 6;
@@ -492,7 +493,7 @@ int mouse_warpMouseInWindow(void *arg)
*
* \sa SDL_GetMouseFocus
*/
int mouse_getMouseFocus(void *arg)
static int mouse_getMouseFocus(void *arg)
{
const int w = MOUSE_TESTWINDOW_WIDTH, h = MOUSE_TESTWINDOW_HEIGHT;
float x, y;
@@ -552,7 +553,7 @@ int mouse_getMouseFocus(void *arg)
*
* \sa SDL_GetDefaultCursor
*/
int mouse_getDefaultCursor(void *arg)
static int mouse_getDefaultCursor(void *arg)
{
SDL_Cursor *cursor;
@@ -569,7 +570,7 @@ int mouse_getDefaultCursor(void *arg)
*
* \sa SDL_GetGlobalMouseState
*/
int mouse_getGlobalMouseState(void *arg)
static int mouse_getGlobalMouseState(void *arg)
{
float x;
float y;