SDL_GetJoystickIDForPlayerIndex() should return 0 for invalid ID (thanks @AntTheAlchemist!)
This commit is contained in:
@@ -232,7 +232,7 @@ static SDL_JoystickID SDL_GetJoystickIDForPlayerIndex(int player_index)
|
|||||||
SDL_AssertJoysticksLocked();
|
SDL_AssertJoysticksLocked();
|
||||||
|
|
||||||
if (player_index < 0 || player_index >= SDL_joystick_player_count) {
|
if (player_index < 0 || player_index >= SDL_joystick_player_count) {
|
||||||
return -1;
|
return 0;
|
||||||
}
|
}
|
||||||
return SDL_joystick_players[player_index];
|
return SDL_joystick_players[player_index];
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user