Renamed testgamepad to testcontroller

The program does more than just test gamepads, and will eventually map them as well.
This commit is contained in:
Sam Lantinga
2023-07-11 14:21:35 -07:00
parent d2d26c7b1e
commit ca492dff18
11 changed files with 37 additions and 37 deletions

View File

@@ -20,7 +20,7 @@
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{55812185-D13C-4022-9C81-32E0F4A08305}</ProjectGuid>
<RootNamespace>testgamepad</RootNamespace>
<RootNamespace>testcontroller</RootNamespace>
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
@@ -89,7 +89,7 @@
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TargetEnvironment>Win32</TargetEnvironment>
<TypeLibraryName>.\Release/testgamepad.tlb</TypeLibraryName>
<TypeLibraryName>.\Release/testcontroller.tlb</TypeLibraryName>
</Midl>
<ClCompile>
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
@@ -112,7 +112,7 @@
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TargetEnvironment>X64</TargetEnvironment>
<TypeLibraryName>.\Release/testgamepad.tlb</TypeLibraryName>
<TypeLibraryName>.\Release/testcontroller.tlb</TypeLibraryName>
</Midl>
<ClCompile>
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
@@ -135,7 +135,7 @@
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TargetEnvironment>Win32</TargetEnvironment>
<TypeLibraryName>.\Debug/testgamepad.tlb</TypeLibraryName>
<TypeLibraryName>.\Debug/testcontroller.tlb</TypeLibraryName>
</Midl>
<ClCompile>
<Optimization>Disabled</Optimization>
@@ -161,7 +161,7 @@
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TargetEnvironment>X64</TargetEnvironment>
<TypeLibraryName>.\Debug/testgamepad.tlb</TypeLibraryName>
<TypeLibraryName>.\Debug/testcontroller.tlb</TypeLibraryName>
</Midl>
<ClCompile>
<Optimization>Disabled</Optimization>
@@ -197,10 +197,10 @@
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\..\test\gamepadutils.c" />
<ClCompile Include="..\..\..\test\testgamepad.c" />
<ClCompile Include="..\..\..\test\testcontroller.c" />
<ClCompile Include="..\..\..\test\testutils.c" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>