Added SDL_PROP_DISPLAY_HDR_WHITE_LEVEL_FLOAT
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@@ -360,6 +360,7 @@ extern DECLSPEC SDL_DisplayID SDLCALL SDL_GetPrimaryDisplay(void);
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* - `SDL_PROP_DISPLAY_SDR_WHITE_LEVEL_FLOAT`: the luminance, in nits, that
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* SDR white is rendered on this display. If this value is not set or is
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* zero, the value 200 is a reasonable default when HDR is enabled.
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* - `SDL_PROP_DISPLAY_HDR_WHITE_LEVEL_FLOAT`: the maximum luminance, in nits, of HDR content on this display. If this value is not set or is zero, the value 400 is a reasonable default when HDR is enabled.
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*
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* \param displayID the instance ID of the display to query
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* \returns a valid property ID on success or 0 on failure; call
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@@ -374,6 +375,7 @@ extern DECLSPEC SDL_PropertiesID SDLCALL SDL_GetDisplayProperties(SDL_DisplayID
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#define SDL_PROP_DISPLAY_HDR_ENABLED_BOOLEAN "SDL.display.HDR_enabled"
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#define SDL_PROP_DISPLAY_SDR_WHITE_LEVEL_FLOAT "SDL.display.SDR_white_level"
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#define SDL_PROP_DISPLAY_HDR_WHITE_LEVEL_FLOAT "SDL.display.HDR_white_level"
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/**
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* Get the name of a display in UTF-8 encoding.
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