Removed the limit on the size of the SDL error message
Also added SDL_GetOriginalMemoryFunctions() Fixes https://github.com/libsdl-org/SDL/issues/5795
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@@ -30,6 +30,7 @@ General:
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* Added joystick event SDL_JOYBATTERYUPDATED for when battery status changes.
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* Added SDL_GUIDToString() and SDL_GUIDFromString() to convert between SDL GUID and string
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* Added SDL_HasLSX() and SDL_HasLASX() to detect LoongArch SIMD support
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* Added SDL_GetOriginalMemoryFunctions()
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Windows:
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* Added a D3D12 renderer implementation and SDL_RenderGetD3D12Device() to retrieve the D3D12 device associated with it
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