Add missing \returns, change "return" to "returns" to have same naming
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@@ -58,6 +58,8 @@ typedef void *SDL_MetalView;
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* The returned handle can be casted directly to a NSView or UIView. To access
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* the backing CAMetalLayer, call SDL_Metal_GetLayer().
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*
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* \returns handle NSView or UIView
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_Metal_DestroyView
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@@ -80,6 +82,8 @@ extern DECLSPEC void SDLCALL SDL_Metal_DestroyView(SDL_MetalView view);
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/**
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* Get a pointer to the backing CAMetalLayer for the given view.
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*
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* \returns a pointer
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_Metal_CreateView
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