Removed some uneeded 'unsigned': renderer.num_texture_format and SDL_Vulkan_GetInstanceExtensions() prototype
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@@ -141,7 +141,7 @@ extern DECLSPEC void SDLCALL SDL_Vulkan_UnloadLibrary(void);
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* This should be called after either calling SDL_Vulkan_LoadLibrary() or
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* creating an SDL_Window with the `SDL_WINDOW_VULKAN` flag.
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*
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* On return, the variable pointed to by `pCount` will be set to the number of
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* On return, the variable pointed to by `count` will be set to the number of
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* elements returned, suitable for using with
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* VkInstanceCreateInfo::enabledExtensionCount, and the returned array can be
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* used with VkInstanceCreateInfo::ppEnabledExtensionNames, for calling
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@@ -149,7 +149,7 @@ extern DECLSPEC void SDLCALL SDL_Vulkan_UnloadLibrary(void);
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*
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* You should not free the returned array; it is owned by SDL.
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*
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* \param pCount A pointer to Uint32 that will be filled with the number of
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* \param count A pointer to an int that will be filled with the number of
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* extensions returned.
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* \returns An array of extension name strings on success, NULL on error.
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*
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@@ -157,7 +157,7 @@ extern DECLSPEC void SDLCALL SDL_Vulkan_UnloadLibrary(void);
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*
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* \sa SDL_Vulkan_CreateSurface
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*/
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extern DECLSPEC char const* const* SDLCALL SDL_Vulkan_GetInstanceExtensions(Uint32 *pCount);
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extern DECLSPEC char const* const* SDLCALL SDL_Vulkan_GetInstanceExtensions(int *count);
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/**
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* Create a Vulkan rendering surface for a window.
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