Removed some uneeded 'unsigned': renderer.num_texture_format and SDL_Vulkan_GetInstanceExtensions() prototype
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@@ -1048,8 +1048,8 @@ static void SDLTest_PrintRenderer(SDL_RendererInfo *info)
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SDL_snprintfcat(text, sizeof(text), ")");
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SDL_Log("%s\n", text);
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(void)SDL_snprintf(text, sizeof(text), " Texture formats (%" SDL_PRIu32 "): ", info->num_texture_formats);
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for (i = 0; i < (int)info->num_texture_formats; ++i) {
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(void)SDL_snprintf(text, sizeof(text), " Texture formats (%d): ", info->num_texture_formats);
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for (i = 0; i < info->num_texture_formats; ++i) {
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if (i > 0) {
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SDL_snprintfcat(text, sizeof(text), ", ");
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}
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