Mouse coordinates are floating point
You can get sub-pixel mouse coordinates and motion depending on the platform and display scaling. Fixes https://github.com/libsdl-org/SDL/issues/2999
This commit is contained in:
@@ -103,7 +103,7 @@ extern DECLSPEC SDL_Window * SDLCALL SDL_GetMouseFocus(void);
|
||||
* \sa SDL_GetRelativeMouseState
|
||||
* \sa SDL_PumpEvents
|
||||
*/
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_GetMouseState(int *x, int *y);
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_GetMouseState(float *x, float *y);
|
||||
|
||||
/**
|
||||
* Get the current state of the mouse in relation to the desktop.
|
||||
@@ -132,7 +132,7 @@ extern DECLSPEC Uint32 SDLCALL SDL_GetMouseState(int *x, int *y);
|
||||
*
|
||||
* \sa SDL_CaptureMouse
|
||||
*/
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_GetGlobalMouseState(int *x, int *y);
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_GetGlobalMouseState(float *x, float *y);
|
||||
|
||||
/**
|
||||
* Retrieve the relative state of the mouse.
|
||||
@@ -151,7 +151,7 @@ extern DECLSPEC Uint32 SDLCALL SDL_GetGlobalMouseState(int *x, int *y);
|
||||
*
|
||||
* \sa SDL_GetMouseState
|
||||
*/
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_GetRelativeMouseState(int *x, int *y);
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_GetRelativeMouseState(float *x, float *y);
|
||||
|
||||
/**
|
||||
* Move the mouse cursor to the given position within the window.
|
||||
@@ -173,7 +173,7 @@ extern DECLSPEC Uint32 SDLCALL SDL_GetRelativeMouseState(int *x, int *y);
|
||||
* \sa SDL_WarpMouseGlobal
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_WarpMouseInWindow(SDL_Window * window,
|
||||
int x, int y);
|
||||
float x, float y);
|
||||
|
||||
/**
|
||||
* Move the mouse to the given position in global screen space.
|
||||
@@ -195,7 +195,7 @@ extern DECLSPEC void SDLCALL SDL_WarpMouseInWindow(SDL_Window * window,
|
||||
*
|
||||
* \sa SDL_WarpMouseInWindow
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_WarpMouseGlobal(int x, int y);
|
||||
extern DECLSPEC int SDLCALL SDL_WarpMouseGlobal(float x, float y);
|
||||
|
||||
/**
|
||||
* Set relative mouse mode.
|
||||
|
||||
Reference in New Issue
Block a user