@@ -22,7 +22,18 @@
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/**
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* # CategoryTouch
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*
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* SDL touch management.
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* SDL offers touch input, on platforms that support it. It can manage
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* multiple touch devices and track multiple fingers on those devices.
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*
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* Touches are mostly dealt with through the event system, in the
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* SDL_EVENT_FINGER_DOWN, SDL_EVENT_FINGER_MOTION, and SDL_EVENT_FINGER_UP
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* events, but there are also functions to query for hardware details, etc.
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*
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* The touch system, by default, will also send virtual mouse events; this can
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* be useful for making a some desktop apps work on a phone without
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* significant changes. For apps that care about mouse and touch input
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* separately, they should ignore mouse events that have a `which` field of
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* SDL_TOUCH_MOUSEID.
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*/
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#ifndef SDL_touch_h_
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