Renamed Gpu to GPU
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@@ -691,8 +691,8 @@
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( (This)->Wait(pFence,Value) )
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#define ID3D12CommandQueue_GetTimestampFrequency(This,pFrequency) \
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( (This)->GetTimestampFrequency(pFrequency) )
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#define ID3D12CommandQueue_GetClockCalibration(This,pGpuTimestamp,pCpuTimestamp) \
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( (This)->GetClockCalibration(pGpuTimestamp,pCpuTimestamp) )
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#define ID3D12CommandQueue_GetClockCalibration(This,pGPUTimestamp,pCpuTimestamp) \
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( (This)->GetClockCalibration(pGPUTimestamp,pCpuTimestamp) )
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#define ID3D12Device_QueryInterface(This,riid,ppvObject) \
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( (This)->QueryInterface(riid,ppvObject) )
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#define ID3D12Device_AddRef(This) \
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@@ -8670,7 +8670,7 @@ EXTERN_C const IID IID_ID3D12CommandQueue;
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_Out_ UINT64 *pFrequency) = 0;
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virtual HRESULT STDMETHODCALLTYPE GetClockCalibration(
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_Out_ UINT64 *pGpuTimestamp,
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_Out_ UINT64 *pGPUTimestamp,
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_Out_ UINT64 *pCpuTimestamp) = 0;
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#if defined(_MSC_VER) || !defined(_WIN32)
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@@ -8802,7 +8802,7 @@ EXTERN_C const IID IID_ID3D12CommandQueue;
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DECLSPEC_XFGVIRT(ID3D12CommandQueue, GetClockCalibration)
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HRESULT ( STDMETHODCALLTYPE *GetClockCalibration )(
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ID3D12CommandQueue * This,
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_Out_ UINT64 *pGpuTimestamp,
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_Out_ UINT64 *pGPUTimestamp,
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_Out_ UINT64 *pCpuTimestamp);
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DECLSPEC_XFGVIRT(ID3D12CommandQueue, GetDesc)
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@@ -8885,8 +8885,8 @@ EXTERN_C const IID IID_ID3D12CommandQueue;
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#define ID3D12CommandQueue_GetTimestampFrequency(This,pFrequency) \
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( (This)->lpVtbl -> GetTimestampFrequency(This,pFrequency) )
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#define ID3D12CommandQueue_GetClockCalibration(This,pGpuTimestamp,pCpuTimestamp) \
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( (This)->lpVtbl -> GetClockCalibration(This,pGpuTimestamp,pCpuTimestamp) )
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#define ID3D12CommandQueue_GetClockCalibration(This,pGPUTimestamp,pCpuTimestamp) \
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( (This)->lpVtbl -> GetClockCalibration(This,pGPUTimestamp,pCpuTimestamp) )
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#if !defined(_WIN32)
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#define ID3D12CommandQueue_GetDesc(This) \
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@@ -29176,7 +29176,7 @@ DEFINE_ENUM_FLAG_OPERATORS( D3D12_DEVICE_FLAGS )
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typedef struct D3D12_DEVICE_CONFIGURATION_DESC
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{
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D3D12_DEVICE_FLAGS Flags;
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UINT GpuBasedValidationFlags;
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UINT GPUBasedValidationFlags;
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UINT SDKVersion;
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UINT NumEnabledExperimentalFeatures;
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} D3D12_DEVICE_CONFIGURATION_DESC;
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