Clarify that the SDL_GetStringRule means that SDL will automatically free the memory later.
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@@ -62,7 +62,7 @@ extern SDL_DECLSPEC int SDLCALL SDL_SetClipboardText(const char *text);
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* This functions returns empty string if there was not enough memory left for
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* a copy of the clipboard's content.
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*
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* The returned string follows the SDL_GetStringRule.
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* The returned string follows the SDL_GetStringRule, and will be automatically freed later.
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*
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* \returns the clipboard text on success or an empty string on failure; call
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* SDL_GetError() for more information.
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@@ -106,7 +106,7 @@ extern SDL_DECLSPEC int SDLCALL SDL_SetPrimarySelectionText(const char *text);
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* This functions returns empty string if there was not enough memory left for
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* a copy of the primary selection's content.
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*
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* The returned string follows the SDL_GetStringRule.
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* The returned string follows the SDL_GetStringRule, and will be automatically freed later.
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*
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* \returns the primary selection text on success or an empty string on
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* failure; call SDL_GetError() for more information.
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