GPU: Fix wrong Vulkan swapchain size when retrying acquire
This commit is contained in:
committed by
Sam Lantinga
parent
3d1a28ccf2
commit
d8ac51859e
@@ -9951,13 +9951,6 @@ static bool VULKAN_INTERNAL_AcquireSwapchainTexture(
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}
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}
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if (swapchainTextureWidth) {
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*swapchainTextureWidth = windowData->width;
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}
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if (swapchainTextureHeight) {
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*swapchainTextureHeight = windowData->height;
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}
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if (windowData->inFlightFences[windowData->frameCounter] != NULL) {
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if (windowData->inFlightFences[windowData->frameCounter] != NULL) {
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if (block) {
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if (block) {
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// If we are blocking, just wait for the fence!
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// If we are blocking, just wait for the fence!
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@@ -10009,6 +10002,14 @@ static bool VULKAN_INTERNAL_AcquireSwapchainTexture(
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}
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}
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}
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}
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if (swapchainTextureWidth) {
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*swapchainTextureWidth = windowData->width;
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}
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if (swapchainTextureHeight) {
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*swapchainTextureHeight = windowData->height;
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}
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swapchainTextureContainer = &windowData->textureContainers[swapchainImageIndex];
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swapchainTextureContainer = &windowData->textureContainers[swapchainImageIndex];
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// We need a special execution dependency with pWaitDstStageMask or image transition can start before acquire finishes
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// We need a special execution dependency with pWaitDstStageMask or image transition can start before acquire finishes
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