SDL_test: use SDLCALL calling convention

This is needed when using a pre-built static SDL3_test library.
This commit is contained in:
Anonymous Maarten
2024-09-06 03:21:13 +02:00
committed by Anonymous Maarten
parent 379aea5c2d
commit db96ddca34
38 changed files with 444 additions and 452 deletions

View File

@@ -53,7 +53,7 @@ extern "C" {
*
* \returns 0 if comparison succeeded, >0 (=number of pixels for which the comparison failed) if comparison failed, -1 if any of the surfaces were NULL, -2 if the surface sizes differ.
*/
int SDLTest_CompareSurfaces(SDL_Surface *surface, SDL_Surface *referenceSurface, int allowable_error);
int SDLCALL SDLTest_CompareSurfaces(SDL_Surface *surface, SDL_Surface *referenceSurface, int allowable_error);
/**
* Compares 2 memory blocks for equality
@@ -67,7 +67,7 @@ int SDLTest_CompareSurfaces(SDL_Surface *surface, SDL_Surface *referenceSurface,
*
* \since This function is available since SDL 3.0.0.
*/
extern int SDLTest_CompareMemory(const void *actual, size_t size_actual, const void *reference, size_t size_reference);
int SDLCALL SDLTest_CompareMemory(const void *actual, size_t size_actual, const void *reference, size_t size_reference);
/* Ends C function definitions when using C++ */
#ifdef __cplusplus