SDL_test: use SDLCALL calling convention
This is needed when using a pre-built static SDL3_test library.
This commit is contained in:
committed by
Anonymous Maarten
parent
379aea5c2d
commit
db96ddca34
@@ -56,7 +56,7 @@ extern int FONT_CHARACTER_SIZE;
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*
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* \returns SDL_TRUE on success, SDL_FALSE on failure.
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*/
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SDL_bool SDLTest_DrawCharacter(SDL_Renderer *renderer, float x, float y, Uint32 c);
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SDL_bool SDLCALL SDLTest_DrawCharacter(SDL_Renderer *renderer, float x, float y, Uint32 c);
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/*
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* Draw a UTF-8 string in the currently set font.
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@@ -70,7 +70,7 @@ SDL_bool SDLTest_DrawCharacter(SDL_Renderer *renderer, float x, float y, Uint32
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*
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* \returns SDL_TRUE on success, SDL_FALSE on failure.
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*/
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SDL_bool SDLTest_DrawString(SDL_Renderer *renderer, float x, float y, const char *s);
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SDL_bool SDLCALL SDLTest_DrawString(SDL_Renderer *renderer, float x, float y, const char *s);
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/*
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* Data used for multi-line text output
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@@ -95,7 +95,7 @@ typedef struct SDLTest_TextWindow
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*
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* \since This function is available since SDL 3.0.0.
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*/
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SDLTest_TextWindow *SDLTest_TextWindowCreate(float x, float y, float w, float h);
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SDLTest_TextWindow * SDLCALL SDLTest_TextWindowCreate(float x, float y, float w, float h);
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/*
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* Display a multi-line text output window
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@@ -107,7 +107,7 @@ SDLTest_TextWindow *SDLTest_TextWindowCreate(float x, float y, float w, float h)
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*
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* \since This function is available since SDL 3.0.0.
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*/
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void SDLTest_TextWindowDisplay(SDLTest_TextWindow *textwin, SDL_Renderer *renderer);
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void SDLCALL SDLTest_TextWindowDisplay(SDLTest_TextWindow *textwin, SDL_Renderer *renderer);
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/*
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* Add text to a multi-line text output window
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@@ -122,7 +122,7 @@ void SDLTest_TextWindowDisplay(SDLTest_TextWindow *textwin, SDL_Renderer *render
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*
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* \since This function is available since SDL 3.0.0.
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*/
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void SDLTest_TextWindowAddText(SDLTest_TextWindow *textwin, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(2);
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void SDLCALL SDLTest_TextWindowAddText(SDLTest_TextWindow *textwin, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(2);
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/*
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* Add text to a multi-line text output window
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@@ -137,7 +137,7 @@ void SDLTest_TextWindowAddText(SDLTest_TextWindow *textwin, SDL_PRINTF_FORMAT_ST
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*
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* \since This function is available since SDL 3.0.0.
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*/
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void SDLTest_TextWindowAddTextWithLength(SDLTest_TextWindow *textwin, const char *text, size_t len);
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void SDLCALL SDLTest_TextWindowAddTextWithLength(SDLTest_TextWindow *textwin, const char *text, size_t len);
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/*
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* Clear the text in a multi-line text output window
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@@ -146,7 +146,7 @@ void SDLTest_TextWindowAddTextWithLength(SDLTest_TextWindow *textwin, const char
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*
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* \since This function is available since SDL 3.0.0.
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*/
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void SDLTest_TextWindowClear(SDLTest_TextWindow *textwin);
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void SDLCALL SDLTest_TextWindowClear(SDLTest_TextWindow *textwin);
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/*
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* Free the storage associated with a multi-line text output window
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@@ -155,12 +155,12 @@ void SDLTest_TextWindowClear(SDLTest_TextWindow *textwin);
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*
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* \since This function is available since SDL 3.0.0.
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*/
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void SDLTest_TextWindowDestroy(SDLTest_TextWindow *textwin);
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void SDLCALL SDLTest_TextWindowDestroy(SDLTest_TextWindow *textwin);
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/*
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* Cleanup textures used by font drawing functions.
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*/
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void SDLTest_CleanupTextDrawing(void);
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void SDLCALL SDLTest_CleanupTextDrawing(void);
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/* Ends C function definitions when using C++ */
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#ifdef __cplusplus
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