SDL_test: use SDLCALL calling convention

This is needed when using a pre-built static SDL3_test library.
This commit is contained in:
Anonymous Maarten
2024-09-06 03:21:13 +02:00
committed by Anonymous Maarten
parent 379aea5c2d
commit db96ddca34
38 changed files with 444 additions and 452 deletions

View File

@@ -64,7 +64,7 @@ static void validateIntersectRectAndLineResults(
*
* \sa SDL_GetRectAndLineIntersectionFloat
*/
static int rect_testIntersectRectAndLineFloat(void *arg)
static int SDLCALL rect_testIntersectRectAndLineFloat(void *arg)
{
SDL_FRect rect;
float x1, y1;
@@ -101,7 +101,7 @@ static int rect_testIntersectRectAndLineFloat(void *arg)
*
* \sa SDL_GetRectAndLineIntersection
*/
static int rect_testIntersectRectAndLine(void *arg)
static int SDLCALL rect_testIntersectRectAndLine(void *arg)
{
SDL_Rect refRect = { 0, 0, 32, 32 };
SDL_Rect rect;
@@ -181,7 +181,7 @@ static int rect_testIntersectRectAndLine(void *arg)
*
* \sa SDL_GetRectAndLineIntersection
*/
static int rect_testIntersectRectAndLineInside(void *arg)
static int SDLCALL rect_testIntersectRectAndLineInside(void *arg)
{
SDL_Rect refRect = { 0, 0, 32, 32 };
SDL_Rect rect;
@@ -246,7 +246,7 @@ static int rect_testIntersectRectAndLineInside(void *arg)
*
* \sa SDL_GetRectAndLineIntersection
*/
static int rect_testIntersectRectAndLineOutside(void *arg)
static int SDLCALL rect_testIntersectRectAndLineOutside(void *arg)
{
SDL_Rect refRect = { 0, 0, 32, 32 };
SDL_Rect rect;
@@ -299,7 +299,7 @@ static int rect_testIntersectRectAndLineOutside(void *arg)
*
* \sa SDL_GetRectAndLineIntersection
*/
static int rect_testIntersectRectAndLineEmpty(void *arg)
static int SDLCALL rect_testIntersectRectAndLineEmpty(void *arg)
{
SDL_Rect refRect;
SDL_Rect rect;
@@ -332,7 +332,7 @@ static int rect_testIntersectRectAndLineEmpty(void *arg)
*
* \sa SDL_GetRectAndLineIntersection
*/
static int rect_testIntersectRectAndLineParam(void *arg)
static int SDLCALL rect_testIntersectRectAndLineParam(void *arg)
{
SDL_Rect rect = { 0, 0, 32, 32 };
int x1 = rect.w / 2;
@@ -549,7 +549,7 @@ static void validateFRectEqualsResults(
*
* \sa SDL_GetRectIntersectionFloat
*/
static int rect_testIntersectRectFloat(void *arg)
static int SDLCALL rect_testIntersectRectFloat(void *arg)
{
SDL_FRect rectA;
SDL_FRect rectB;
@@ -617,7 +617,7 @@ static int rect_testIntersectRectFloat(void *arg)
*
* \sa SDL_GetRectIntersection
*/
static int rect_testIntersectRectInside(void *arg)
static int SDLCALL rect_testIntersectRectInside(void *arg)
{
SDL_Rect refRectA = { 0, 0, 32, 32 };
SDL_Rect refRectB;
@@ -644,7 +644,7 @@ static int rect_testIntersectRectInside(void *arg)
*
* \sa SDL_GetRectIntersection
*/
static int rect_testIntersectRectOutside(void *arg)
static int SDLCALL rect_testIntersectRectOutside(void *arg)
{
SDL_Rect refRectA = { 0, 0, 32, 32 };
SDL_Rect refRectB;
@@ -671,7 +671,7 @@ static int rect_testIntersectRectOutside(void *arg)
*
* \sa SDL_GetRectIntersection
*/
static int rect_testIntersectRectPartial(void *arg)
static int SDLCALL rect_testIntersectRectPartial(void *arg)
{
SDL_Rect refRectA = { 0, 0, 32, 32 };
SDL_Rect refRectB;
@@ -759,7 +759,7 @@ static int rect_testIntersectRectPartial(void *arg)
*
* \sa SDL_GetRectIntersection
*/
static int rect_testIntersectRectPoint(void *arg)
static int SDLCALL rect_testIntersectRectPoint(void *arg)
{
SDL_Rect refRectA = { 0, 0, 1, 1 };
SDL_Rect refRectB = { 0, 0, 1, 1 };
@@ -805,7 +805,7 @@ static int rect_testIntersectRectPoint(void *arg)
*
* \sa SDL_GetRectIntersection
*/
static int rect_testIntersectRectEmpty(void *arg)
static int SDLCALL rect_testIntersectRectEmpty(void *arg)
{
SDL_Rect refRectA;
SDL_Rect refRectB;
@@ -876,7 +876,7 @@ static int rect_testIntersectRectEmpty(void *arg)
*
* \sa SDL_GetRectIntersection
*/
static int rect_testIntersectRectParam(void *arg)
static int SDLCALL rect_testIntersectRectParam(void *arg)
{
SDL_Rect rectA;
SDL_Rect rectB = { 0 };
@@ -905,7 +905,7 @@ static int rect_testIntersectRectParam(void *arg)
*
* \sa SDL_HasRectIntersection
*/
static int rect_testHasIntersectionInside(void *arg)
static int SDLCALL rect_testHasIntersectionInside(void *arg)
{
SDL_Rect refRectA = { 0, 0, 32, 32 };
SDL_Rect refRectB;
@@ -931,7 +931,7 @@ static int rect_testHasIntersectionInside(void *arg)
*
* \sa SDL_HasRectIntersection
*/
static int rect_testHasIntersectionOutside(void *arg)
static int SDLCALL rect_testHasIntersectionOutside(void *arg)
{
SDL_Rect refRectA = { 0, 0, 32, 32 };
SDL_Rect refRectB;
@@ -957,7 +957,7 @@ static int rect_testHasIntersectionOutside(void *arg)
*
* \sa SDL_HasRectIntersection
*/
static int rect_testHasIntersectionPartial(void *arg)
static int SDLCALL rect_testHasIntersectionPartial(void *arg)
{
SDL_Rect refRectA = { 0, 0, 32, 32 };
SDL_Rect refRectB;
@@ -1023,7 +1023,7 @@ static int rect_testHasIntersectionPartial(void *arg)
*
* \sa SDL_HasRectIntersection
*/
static int rect_testHasIntersectionPoint(void *arg)
static int SDLCALL rect_testHasIntersectionPoint(void *arg)
{
SDL_Rect refRectA = { 0, 0, 1, 1 };
SDL_Rect refRectB = { 0, 0, 1, 1 };
@@ -1068,7 +1068,7 @@ static int rect_testHasIntersectionPoint(void *arg)
*
* \sa SDL_HasRectIntersection
*/
static int rect_testHasIntersectionEmpty(void *arg)
static int SDLCALL rect_testHasIntersectionEmpty(void *arg)
{
SDL_Rect refRectA;
SDL_Rect refRectB;
@@ -1125,7 +1125,7 @@ static int rect_testHasIntersectionEmpty(void *arg)
*
* \sa SDL_HasRectIntersection
*/
static int rect_testHasIntersectionParam(void *arg)
static int SDLCALL rect_testHasIntersectionParam(void *arg)
{
SDL_Rect rectA;
SDL_Rect rectB = { 0 };
@@ -1147,7 +1147,7 @@ static int rect_testHasIntersectionParam(void *arg)
*
* \sa SDL_GetRectEnclosingPointsFloat
*/
static int rect_testEnclosePointsFloat(void *arg)
static int SDLCALL rect_testEnclosePointsFloat(void *arg)
{
SDL_FPoint fpts[3] = { { 1.25f, 2.5f }, { 1.75f, 3.75f }, { 3.5f, 3.0f } };
int i, count = 3;
@@ -1180,7 +1180,7 @@ static int rect_testEnclosePointsFloat(void *arg)
*
* \sa SDL_GetRectEnclosingPoints
*/
static int rect_testEnclosePoints(void *arg)
static int SDLCALL rect_testEnclosePoints(void *arg)
{
const int numPoints = 16;
SDL_Point refPoints[16];
@@ -1257,7 +1257,7 @@ static int rect_testEnclosePoints(void *arg)
*
* \sa SDL_GetRectEnclosingPoints
*/
static int rect_testEnclosePointsRepeatedInput(void *arg)
static int SDLCALL rect_testEnclosePointsRepeatedInput(void *arg)
{
const int numPoints = 8;
const int halfPoints = 4;
@@ -1340,7 +1340,7 @@ static int rect_testEnclosePointsRepeatedInput(void *arg)
*
* \sa SDL_GetRectEnclosingPoints
*/
static int rect_testEnclosePointsWithClipping(void *arg)
static int SDLCALL rect_testEnclosePointsWithClipping(void *arg)
{
const int numPoints = 16;
SDL_Point refPoints[16];
@@ -1446,7 +1446,7 @@ static int rect_testEnclosePointsWithClipping(void *arg)
*
* \sa SDL_GetRectEnclosingPoints
*/
static int rect_testEnclosePointsParam(void *arg)
static int SDLCALL rect_testEnclosePointsParam(void *arg)
{
SDL_Point points[1];
int count;
@@ -1473,7 +1473,7 @@ static int rect_testEnclosePointsParam(void *arg)
*
* \sa SDL_GetRectUnion
*/
static int rect_testUnionRectOutside(void *arg)
static int SDLCALL rect_testUnionRectOutside(void *arg)
{
SDL_Rect refRectA, refRectB;
SDL_Rect rectA, rectB;
@@ -1551,7 +1551,7 @@ static int rect_testUnionRectOutside(void *arg)
*
* \sa SDL_GetRectUnion
*/
static int rect_testUnionRectEmpty(void *arg)
static int SDLCALL rect_testUnionRectEmpty(void *arg)
{
SDL_Rect refRectA, refRectB;
SDL_Rect rectA, rectB;
@@ -1615,7 +1615,7 @@ static int rect_testUnionRectEmpty(void *arg)
*
* \sa SDL_GetRectUnion
*/
static int rect_testUnionRectInside(void *arg)
static int SDLCALL rect_testUnionRectInside(void *arg)
{
SDL_Rect refRectA, refRectB;
SDL_Rect rectA, rectB;
@@ -1686,7 +1686,7 @@ static int rect_testUnionRectInside(void *arg)
*
* \sa SDL_GetRectUnion
*/
static int rect_testUnionRectParam(void *arg)
static int SDLCALL rect_testUnionRectParam(void *arg)
{
SDL_Rect rectA, rectB = { 0 };
SDL_Rect result;
@@ -1713,7 +1713,7 @@ static int rect_testUnionRectParam(void *arg)
*
* \sa SDL_RectEmptyFloat
*/
static int rect_testRectEmptyFloat(void *arg)
static int SDLCALL rect_testRectEmptyFloat(void *arg)
{
SDL_FRect rect;
SDL_bool result;
@@ -1755,7 +1755,7 @@ static int rect_testRectEmptyFloat(void *arg)
*
* \sa SDL_RectEmpty
*/
static int rect_testRectEmpty(void *arg)
static int SDLCALL rect_testRectEmpty(void *arg)
{
SDL_Rect refRect;
SDL_Rect rect;
@@ -1797,7 +1797,7 @@ static int rect_testRectEmpty(void *arg)
*
* \sa SDL_RectEmpty
*/
static int rect_testRectEmptyParam(void *arg)
static int SDLCALL rect_testRectEmptyParam(void *arg)
{
SDL_bool result;
@@ -1813,7 +1813,7 @@ static int rect_testRectEmptyParam(void *arg)
*
* \sa SDL_RectsEqual
*/
static int rect_testRectEquals(void *arg)
static int SDLCALL rect_testRectEquals(void *arg)
{
SDL_Rect refRectA;
SDL_Rect refRectB;
@@ -1842,7 +1842,7 @@ static int rect_testRectEquals(void *arg)
*
* \sa SDL_RectsEqual
*/
static int rect_testRectEqualsParam(void *arg)
static int SDLCALL rect_testRectEqualsParam(void *arg)
{
SDL_Rect rectA;
SDL_Rect rectB;
@@ -1874,7 +1874,7 @@ static int rect_testRectEqualsParam(void *arg)
*
* \sa SDL_RectsEqualFloat
*/
static int rect_testFRectEquals(void *arg)
static int SDLCALL rect_testFRectEquals(void *arg)
{
SDL_FRect refRectA;
SDL_FRect refRectB;
@@ -1903,7 +1903,7 @@ static int rect_testFRectEquals(void *arg)
*
* \sa SDL_RectsEqualFloat
*/
static int rect_testFRectEqualsParam(void *arg)
static int SDLCALL rect_testFRectEqualsParam(void *arg)
{
SDL_FRect rectA;
SDL_FRect rectB;