testffmpeg: added support for Vulkan rendering
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@@ -55,6 +55,8 @@
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#include <libavutil/hwcontext_d3d11va.h>
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#endif /* SDL_PLATFORM_WIN32 */
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#include "testffmpeg_vulkan.h"
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#include "icon.h"
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@@ -82,6 +84,7 @@ static ID3D11Device *d3d11_device;
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static ID3D11DeviceContext *d3d11_context;
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static const GUID SDL_IID_ID3D11Resource = { 0xdc8e63f3, 0xd12b, 0x4952, { 0xb4, 0x7b, 0x5e, 0x45, 0x02, 0x6a, 0x86, 0x2d } };
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#endif
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static VulkanVideoContext *vulkan_context;
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struct SwsContextContainer
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{
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struct SwsContext *context;
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@@ -93,35 +96,59 @@ static SDL_bool CreateWindowAndRenderer(Uint32 window_flags, const char *driver)
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{
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SDL_PropertiesID props;
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SDL_RendererInfo info;
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SDL_bool useOpenGL = (driver && (SDL_strcmp(driver, "opengl") == 0 || SDL_strcmp(driver, "opengles2") == 0));
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SDL_bool useEGL = (driver && SDL_strcmp(driver, "opengles2") == 0);
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SDL_bool useVulkan = (driver && SDL_strcmp(driver, "vulkan") == 0);
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Uint32 flags = SDL_WINDOW_HIDDEN;
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SDL_SetHint(SDL_HINT_RENDER_DRIVER, driver);
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if (useEGL) {
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SDL_SetHint(SDL_HINT_VIDEO_FORCE_EGL, "1");
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_ES);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0);
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} else {
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SDL_SetHint(SDL_HINT_VIDEO_FORCE_EGL, "0");
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, 0);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1);
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if (useOpenGL) {
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if (useEGL) {
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SDL_SetHint(SDL_HINT_VIDEO_FORCE_EGL, "1");
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_ES);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0);
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} else {
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SDL_SetHint(SDL_HINT_VIDEO_FORCE_EGL, "0");
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, 0);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1);
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}
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SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5);
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SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 6);
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SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5);
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flags |= SDL_WINDOW_OPENGL;
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}
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if (useVulkan) {
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flags |= SDL_WINDOW_VULKAN;
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}
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SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5);
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SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 6);
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SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5);
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/* The window will be resized to the video size when it's loaded, in OpenVideoStream() */
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window = SDL_CreateWindow("testffmpeg", 1920, 1080, 0);
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window = SDL_CreateWindow("testffmpeg", 1920, 1080, flags);
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if (!window) {
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return SDL_FALSE;
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}
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if (useVulkan) {
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vulkan_context = CreateVulkanVideoContext(window);
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if (!vulkan_context) {
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SDL_DestroyWindow(window);
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window = NULL;
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return SDL_FALSE;
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}
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}
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props = SDL_CreateProperties();
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SDL_SetStringProperty(props, SDL_PROP_RENDERER_CREATE_NAME_STRING, driver);
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SDL_SetProperty(props, SDL_PROP_RENDERER_CREATE_WINDOW_POINTER, window);
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SDL_SetNumberProperty(props, SDL_PROP_RENDERER_CREATE_OUTPUT_COLORSPACE_NUMBER, SDL_COLORSPACE_SRGB_LINEAR);
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renderer = SDL_CreateRendererWithProperties(props);
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if (useVulkan) {
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SetupVulkanRenderProperties(vulkan_context, props);
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}
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if (SDL_GetBooleanProperty(SDL_GetDisplayProperties(SDL_GetDisplayForWindow(window)), SDL_PROP_DISPLAY_HDR_ENABLED_BOOLEAN, SDL_FALSE)) {
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/* Try to create an HDR capable renderer */
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SDL_SetNumberProperty(props, SDL_PROP_RENDERER_CREATE_OUTPUT_COLORSPACE_NUMBER, SDL_COLORSPACE_SRGB_LINEAR);
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renderer = SDL_CreateRendererWithProperties(props);
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}
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if (!renderer) {
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/* Try again with the sRGB colorspace */
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SDL_SetNumberProperty(props, SDL_PROP_RENDERER_CREATE_OUTPUT_COLORSPACE_NUMBER, SDL_COLORSPACE_SRGB);
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@@ -129,6 +156,8 @@ static SDL_bool CreateWindowAndRenderer(Uint32 window_flags, const char *driver)
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}
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SDL_DestroyProperties(props);
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if (!renderer) {
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SDL_DestroyWindow(window);
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window = NULL;
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return SDL_FALSE;
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}
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@@ -285,6 +314,8 @@ static Uint32 GetTextureFormat(enum AVPixelFormat format)
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return SDL_PIXELFORMAT_NV12;
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case AV_PIX_FMT_NV21:
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return SDL_PIXELFORMAT_NV21;
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case AV_PIX_FMT_P010:
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return SDL_PIXELFORMAT_P010;
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default:
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return SDL_PIXELFORMAT_UNKNOWN;
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}
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@@ -307,6 +338,9 @@ static SDL_bool SupportedPixelFormat(enum AVPixelFormat format)
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return SDL_TRUE;
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}
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#endif
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if (format == AV_PIX_FMT_VULKAN) {
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return SDL_TRUE;
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}
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}
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if (GetTextureFormat(format) != SDL_PIXELFORMAT_UNKNOWN) {
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@@ -409,7 +443,21 @@ static AVCodecContext *OpenVideoStream(AVFormatContext *ic, int stream, const AV
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}
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} else
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#endif
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{
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if (vulkan_context && type == AV_HWDEVICE_TYPE_VULKAN) {
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AVVulkanDeviceContext *device_context;
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context->hw_device_ctx = av_hwdevice_ctx_alloc(type);
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device_context = (AVVulkanDeviceContext *)((AVHWDeviceContext *)context->hw_device_ctx->data)->hwctx;
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SetupVulkanDeviceContextData(vulkan_context, device_context);
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result = av_hwdevice_ctx_init(context->hw_device_ctx);
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if (result < 0) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create hardware device context: %s", av_err2str(result));
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} else {
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SDL_Log("Using %s hardware acceleration with pixel format %s\n", av_hwdevice_get_type_name(config->device_type), av_get_pix_fmt_name(config->pix_fmt));
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}
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} else {
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result = av_hwdevice_ctx_create(&context->hw_device_ctx, type, NULL, NULL, 0);
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if (result < 0) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create hardware device context: %s", av_err2str(result));
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@@ -799,6 +847,22 @@ static SDL_bool GetTextureForVideoToolboxFrame(AVFrame *frame, SDL_Texture **tex
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#endif
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}
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static SDL_bool GetTextureForVulkanFrame(AVFrame *frame, SDL_Texture **texture)
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{
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SDL_PropertiesID props;
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if (*texture) {
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SDL_DestroyTexture(*texture);
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}
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props = CreateVideoTextureProperties(frame, SDL_PIXELFORMAT_UNKNOWN, SDL_TEXTUREACCESS_STATIC, frame->width, frame->height);
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*texture = CreateVulkanVideoTexture(vulkan_context, frame, renderer, props);
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SDL_DestroyProperties(props);
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if (!*texture) {
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return SDL_FALSE;
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}
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return SDL_TRUE;
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}
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static SDL_bool GetTextureForFrame(AVFrame *frame, SDL_Texture **texture)
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{
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switch (frame->format) {
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@@ -810,6 +874,8 @@ static SDL_bool GetTextureForFrame(AVFrame *frame, SDL_Texture **texture)
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return GetTextureForD3D11Frame(frame, texture);
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case AV_PIX_FMT_VIDEOTOOLBOX:
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return GetTextureForVideoToolboxFrame(frame, texture);
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case AV_PIX_FMT_VULKAN:
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return GetTextureForVulkanFrame(frame, texture);
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default:
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return GetTextureForMemoryFrame(frame, texture);
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}
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@@ -1277,6 +1343,9 @@ quit:
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avcodec_free_context(&video_context);
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avformat_close_input(&ic);
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SDL_DestroyRenderer(renderer);
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if (vulkan_context) {
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DestroyVulkanVideoContext(vulkan_context);
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}
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SDL_DestroyWindow(window);
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SDL_Quit();
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SDLTest_CommonDestroyState(state);
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