audio: whoops, that should be an int.
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@@ -231,7 +231,7 @@ struct SDL_AudioDevice
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// The device's current audio specification
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// The device's current audio specification
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SDL_AudioSpec spec;
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SDL_AudioSpec spec;
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Uint32 buffer_size;
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int buffer_size;
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// The device's default audio specification
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// The device's default audio specification
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SDL_AudioSpec default_spec;
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SDL_AudioSpec default_spec;
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