Sync SDL3 wiki -> header
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@@ -232,7 +232,10 @@ extern DECLSPEC void SDLCALL SDL_DestroySurface(SDL_Surface *surface);
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* cd/m2 or nits) of the entire playback sequence. MaxFALL is calculated by
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* averaging the decoded luminance values of all the pixels within a frame.
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* MaxFALL is usually much lower than MaxCLL.
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* - `SDL_PROP_SURFACE_TONEMAP_OPERATOR_STRING`: the tone mapping operator used when converting between different colorspaces. Currently this supports the form "*=N", where N is a floating point scale factor applied in linear space.
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* - `SDL_PROP_SURFACE_TONEMAP_OPERATOR_STRING`: the tone mapping operator
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* used when converting between different colorspaces. Currently this
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* supports the form "*=N", where N is a floating point scale factor applied
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* in linear space.
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*
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* \param surface the SDL_Surface structure to query
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* \returns a valid property ID on success or 0 on failure; call
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