Sync SDL3 wiki -> headers
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@@ -42,9 +42,10 @@ extern "C" {
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typedef Uint32 SDL_KeyboardID;
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/**
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* The SDL keysym structure, used in key events.
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* The SDL keysym structure, used in key events.
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*
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* If you are looking for translated character input, see the ::SDL_EVENT_TEXT_INPUT event.
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* If you are looking for translated character input, see the
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* ::SDL_EVENT_TEXT_INPUT event.
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*/
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typedef struct SDL_Keysym
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{
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