Introduce formal policy for APIs that return strings.

This declares that any `const char *` returned from SDL is owned by SDL, and
promises to be valid _at least_ until the next time the event queue runs, or
SDL_Quit() is called, even if the thing that owns the string gets destroyed
or changed before then.

This is noted in the headers as "the SDL_GetStringRule", so this will both be
greppable to find a detailed explaination in docs/README-strings.md and
wikiheaders will automatically turn it into a link we can point at the
appropriate documentation.

Fixes #9902.

(and several FIXMEs, both known and yet-undocumented.)
This commit is contained in:
Ryan C. Gordon
2024-06-01 22:05:21 -04:00
parent b1f3682216
commit e23257307e
51 changed files with 262 additions and 123 deletions

View File

@@ -231,6 +231,8 @@ extern SDL_DECLSPEC SDL_JoystickID *SDLCALL SDL_GetJoysticks(int *count);
*
* This can be called before any joysticks are opened.
*
* The returned string follows the SDL_GetStringRule.
*
* \param instance_id the joystick instance ID
* \returns the name of the selected joystick. If no name can be found, this
* function returns NULL; call SDL_GetError() for more information.
@@ -247,6 +249,8 @@ extern SDL_DECLSPEC const char *SDLCALL SDL_GetJoystickInstanceName(SDL_Joystick
*
* This can be called before any joysticks are opened.
*
* The returned string follows the SDL_GetStringRule.
*
* \param instance_id the joystick instance ID
* \returns the path of the selected joystick. If no path can be found, this
* function returns NULL; call SDL_GetError() for more information.
@@ -669,6 +673,8 @@ extern SDL_DECLSPEC SDL_PropertiesID SDLCALL SDL_GetJoystickProperties(SDL_Joyst
/**
* Get the implementation dependent name of a joystick.
*
* The returned string follows the SDL_GetStringRule.
*
* \param joystick the SDL_Joystick obtained from SDL_OpenJoystick()
* \returns the name of the selected joystick. If no name can be found, this
* function returns NULL; call SDL_GetError() for more information.
@@ -682,6 +688,8 @@ extern SDL_DECLSPEC const char *SDLCALL SDL_GetJoystickName(SDL_Joystick *joysti
/**
* Get the implementation dependent path of a joystick.
*
* The returned string follows the SDL_GetStringRule.
*
* \param joystick the SDL_Joystick obtained from SDL_OpenJoystick()
* \returns the path of the selected joystick. If no path can be found, this
* function returns NULL; call SDL_GetError() for more information.
@@ -799,6 +807,8 @@ extern SDL_DECLSPEC Uint16 SDLCALL SDL_GetJoystickFirmwareVersion(SDL_Joystick *
*
* Returns the serial number of the joystick, or NULL if it is not available.
*
* The returned string follows the SDL_GetStringRule.
*
* \param joystick the SDL_Joystick obtained from SDL_OpenJoystick()
* \returns the serial number of the selected joystick, or NULL if
* unavailable.