Introduce formal policy for APIs that return strings.

This declares that any `const char *` returned from SDL is owned by SDL, and
promises to be valid _at least_ until the next time the event queue runs, or
SDL_Quit() is called, even if the thing that owns the string gets destroyed
or changed before then.

This is noted in the headers as "the SDL_GetStringRule", so this will both be
greppable to find a detailed explaination in docs/README-strings.md and
wikiheaders will automatically turn it into a link we can point at the
appropriate documentation.

Fixes #9902.

(and several FIXMEs, both known and yet-undocumented.)
This commit is contained in:
Ryan C. Gordon
2024-06-01 22:05:21 -04:00
parent b1f3682216
commit e23257307e
51 changed files with 262 additions and 123 deletions

View File

@@ -96,7 +96,7 @@ extern SDL_DECLSPEC SDL_TouchID *SDLCALL SDL_GetTouchDevices(int *count);
/**
* Get the touch device name as reported from the driver.
*
* You do not own the returned string, do not modify or free it.
* The returned string follows the SDL_GetStringRule.
*
* \param touchID the touch device instance ID.
* \returns touch device name, or NULL on error; call SDL_GetError() for more
@@ -104,7 +104,7 @@ extern SDL_DECLSPEC SDL_TouchID *SDLCALL SDL_GetTouchDevices(int *count);
*
* \since This function is available since SDL 3.0.0.
*/
extern SDL_DECLSPEC const char* SDLCALL SDL_GetTouchDeviceName(SDL_TouchID touchID);
extern SDL_DECLSPEC const char *SDLCALL SDL_GetTouchDeviceName(SDL_TouchID touchID);
/**
* Get the type of the given touch device.