Remove returns int from Destroy/Close/Unlock functions
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@@ -1439,15 +1439,13 @@ extern DECLSPEC int SDLCALL SDL_RenderPresent(SDL_Renderer *renderer);
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* to "Invalid texture".
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*
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* \param texture the texture to destroy
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* \returns 0 on success or a negative error code on failure; call
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* SDL_GetError() for more information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_CreateTexture
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* \sa SDL_CreateTextureFromSurface
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*/
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extern DECLSPEC int SDLCALL SDL_DestroyTexture(SDL_Texture *texture);
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extern DECLSPEC void SDLCALL SDL_DestroyTexture(SDL_Texture *texture);
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/**
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* Destroy the rendering context for a window and free associated textures.
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@@ -1456,14 +1454,12 @@ extern DECLSPEC int SDLCALL SDL_DestroyTexture(SDL_Texture *texture);
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* the SDL error message to "Invalid renderer". See SDL_GetError().
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*
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* \param renderer the rendering context
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* \returns 0 on success or a negative error code on failure; call
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* SDL_GetError() for more information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_CreateRenderer
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*/
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extern DECLSPEC int SDLCALL SDL_DestroyRenderer(SDL_Renderer *renderer);
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extern DECLSPEC void SDLCALL SDL_DestroyRenderer(SDL_Renderer *renderer);
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/**
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* Force the rendering context to flush any pending commands to the underlying
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