audio: Redesigned audio conversion code for SDL3.
- SDL_AudioCVT is gone, even internally. - libsamplerate is gone (I suspect our resampler is finally Good Enough). - Cleanups and improvements to audio conversion interfaces. - SDL_AudioStream can change its input/output format/rate/channels on the fly!
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@@ -411,8 +411,6 @@ set_option(SDL_PULSEAUDIO "Use PulseAudio" ${UNIX_SYS})
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dep_option(SDL_PULSEAUDIO_SHARED "Dynamically load PulseAudio support" ON "SDL_PULSEAUDIO" OFF)
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set_option(SDL_SNDIO "Support the sndio audio API" ${UNIX_SYS})
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dep_option(SDL_SNDIO_SHARED "Dynamically load the sndio audio API" ON "SDL_SNDIO" OFF)
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set_option(SDL_LIBSAMPLERATE "Use libsamplerate for audio rate conversion" ${UNIX_SYS})
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dep_option(SDL_LIBSAMPLERATE_SHARED "Dynamically load libsamplerate" ON "SDL_LIBSAMPLERATE" OFF)
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set_option(SDL_RPATH "Use an rpath when linking SDL" ${UNIX_SYS})
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set_option(SDL_CLOCK_GETTIME "Use clock_gettime() instead of gettimeofday()" ${SDL_CLOCK_GETTIME_ENABLED_BY_DEFAULT})
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set_option(SDL_X11 "Use X11 video driver" ${UNIX_SYS})
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@@ -2909,7 +2907,6 @@ if(HAVE_VULKAN AND NOT SDL_LOADSO)
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endif()
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# Platform-independent options
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CheckLibSampleRate()
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if(SDL_VIDEO)
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if(SDL_OFFSCREEN AND SDL_VIDEO_OPENGL_EGL)
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