Added the concept of display natural orientation
Also renamed SDL_GetDisplayOrientation() SDL_GetDisplayCurrentOrientation() The natural orientation of the primary display is the frame of reference for accelerometer and gyro sensor readings.
This commit is contained in:
@@ -155,10 +155,14 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(nativeSetenv)(
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JNIEnv *env, jclass cls,
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jstring name, jstring value);
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JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeOrientationChanged)(
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JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(nativeSetNaturalOrientation)(
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JNIEnv *env, jclass cls,
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jint orientation);
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JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeRotationChanged)(
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JNIEnv *env, jclass cls,
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jint rotation);
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JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(nativeAddTouch)(
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JNIEnv *env, jclass cls,
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jint touchId, jstring name);
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@@ -202,7 +206,8 @@ static JNINativeMethod SDLActivity_tab[] = {
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{ "nativeGetHint", "(Ljava/lang/String;)Ljava/lang/String;", SDL_JAVA_INTERFACE(nativeGetHint) },
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{ "nativeGetHintBoolean", "(Ljava/lang/String;Z)Z", SDL_JAVA_INTERFACE(nativeGetHintBoolean) },
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{ "nativeSetenv", "(Ljava/lang/String;Ljava/lang/String;)V", SDL_JAVA_INTERFACE(nativeSetenv) },
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{ "onNativeOrientationChanged", "(I)V", SDL_JAVA_INTERFACE(onNativeOrientationChanged) },
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{ "nativeSetNaturalOrientation", "(I)V", SDL_JAVA_INTERFACE(nativeSetNaturalOrientation) },
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{ "onNativeRotationChanged", "(I)V", SDL_JAVA_INTERFACE(onNativeRotationChanged) },
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{ "nativeAddTouch", "(ILjava/lang/String;)V", SDL_JAVA_INTERFACE(nativeAddTouch) },
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{ "nativePermissionResult", "(IZ)V", SDL_JAVA_INTERFACE(nativePermissionResult) },
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{ "nativeAllowRecreateActivity", "()Z", SDL_JAVA_INTERFACE(nativeAllowRecreateActivity) },
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@@ -369,7 +374,8 @@ static jmethodID midHapticRun;
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static jmethodID midHapticStop;
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/* Accelerometer data storage */
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static SDL_DisplayOrientation displayOrientation;
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static SDL_DisplayOrientation displayNaturalOrientation;
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static SDL_DisplayOrientation displayCurrentOrientation;
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static float fLastAccelerometer[3];
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static SDL_bool bHasNewData;
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@@ -934,17 +940,44 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeResize)(
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SDL_UnlockMutex(Android_ActivityMutex);
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}
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JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeOrientationChanged)(
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JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(nativeSetNaturalOrientation)(
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JNIEnv *env, jclass jcls,
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jint orientation)
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{
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displayNaturalOrientation = (SDL_DisplayOrientation)orientation;
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}
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JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeRotationChanged)(
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JNIEnv *env, jclass jcls,
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jint rotation)
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{
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SDL_LockMutex(Android_ActivityMutex);
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displayOrientation = (SDL_DisplayOrientation)orientation;
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if (displayNaturalOrientation == SDL_ORIENTATION_LANDSCAPE) {
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rotation += 90;
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}
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switch (rotation % 360) {
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case 0:
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displayCurrentOrientation = SDL_ORIENTATION_PORTRAIT;
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break;
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case 90:
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displayCurrentOrientation = SDL_ORIENTATION_LANDSCAPE;
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break;
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case 180:
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displayCurrentOrientation = SDL_ORIENTATION_PORTRAIT_FLIPPED;
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break;
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case 270:
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displayCurrentOrientation = SDL_ORIENTATION_LANDSCAPE_FLIPPED;
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break;
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default:
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displayCurrentOrientation = SDL_ORIENTATION_UNKNOWN;
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break;
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}
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if (Android_Window) {
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SDL_VideoDisplay *display = SDL_GetVideoDisplay(SDL_GetPrimaryDisplay());
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SDL_SendDisplayEvent(display, SDL_EVENT_DISPLAY_ORIENTATION, orientation);
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SDL_SendDisplayEvent(display, SDL_EVENT_DISPLAY_ORIENTATION, displayCurrentOrientation);
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}
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SDL_UnlockMutex(Android_ActivityMutex);
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@@ -1706,9 +1739,14 @@ int Android_JNI_OpenAudioDevice(int iscapture, int device_id, SDL_AudioSpec *spe
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return 0;
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}
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SDL_DisplayOrientation Android_JNI_GetDisplayOrientation(void)
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SDL_DisplayOrientation Android_JNI_GetDisplayNaturalOrientation(void)
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{
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return displayOrientation;
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return displayNaturalOrientation;
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}
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SDL_DisplayOrientation Android_JNI_GetDisplayCurrentOrientation(void)
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{
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return displayCurrentOrientation;
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}
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void *Android_JNI_GetAudioBuffer(void)
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@@ -43,7 +43,8 @@ extern void Android_JNI_HideTextInput(void);
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extern SDL_bool Android_JNI_IsScreenKeyboardShown(void);
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extern ANativeWindow *Android_JNI_GetNativeWindow(void);
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extern SDL_DisplayOrientation Android_JNI_GetDisplayOrientation(void);
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extern SDL_DisplayOrientation Android_JNI_GetDisplayNaturalOrientation(void);
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extern SDL_DisplayOrientation Android_JNI_GetDisplayCurrentOrientation(void);
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/* Audio support */
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extern void Android_DetectDevices(void);
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@@ -166,7 +166,7 @@ SDL3_0.0.0 {
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SDL_GetDisplayForPoint;
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SDL_GetDisplayForRect;
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SDL_GetDisplayName;
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SDL_GetDisplayOrientation;
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SDL_GetDisplayCurrentOrientation;
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SDL_GetDisplayUsableBounds;
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SDL_GetError;
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SDL_GetErrorMsg;
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@@ -866,6 +866,7 @@ SDL3_0.0.0 {
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SDL_hid_get_report_descriptor;
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SDL_HasWindowSurface;
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SDL_DestroyWindowSurface;
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SDL_GetDisplayNaturalOrientation;
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# extra symbols go here (don't modify this line)
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local: *;
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};
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@@ -190,7 +190,7 @@
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#define SDL_GetDisplayForPoint SDL_GetDisplayForPoint_REAL
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#define SDL_GetDisplayForRect SDL_GetDisplayForRect_REAL
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#define SDL_GetDisplayName SDL_GetDisplayName_REAL
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#define SDL_GetDisplayOrientation SDL_GetDisplayOrientation_REAL
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#define SDL_GetDisplayCurrentOrientation SDL_GetDisplayCurrentOrientation_REAL
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#define SDL_GetDisplayUsableBounds SDL_GetDisplayUsableBounds_REAL
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#define SDL_GetError SDL_GetError_REAL
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#define SDL_GetErrorMsg SDL_GetErrorMsg_REAL
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@@ -892,3 +892,4 @@
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#define SDL_hid_get_report_descriptor SDL_hid_get_report_descriptor_REAL
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#define SDL_HasWindowSurface SDL_HasWindowSurface_REAL
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#define SDL_DestroyWindowSurface SDL_DestroyWindowSurface_REAL
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#define SDL_GetDisplayNaturalOrientation SDL_GetDisplayNaturalOrientation_REAL
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@@ -265,7 +265,7 @@ SDL_DYNAPI_PROC(int,SDL_GetDisplayBounds,(SDL_DisplayID a, SDL_Rect *b),(a,b),re
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SDL_DYNAPI_PROC(SDL_DisplayID,SDL_GetDisplayForPoint,(const SDL_Point *a),(a),return)
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SDL_DYNAPI_PROC(SDL_DisplayID,SDL_GetDisplayForRect,(const SDL_Rect *a),(a),return)
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SDL_DYNAPI_PROC(const char*,SDL_GetDisplayName,(SDL_DisplayID a),(a),return)
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SDL_DYNAPI_PROC(SDL_DisplayOrientation,SDL_GetDisplayOrientation,(SDL_DisplayID a),(a),return)
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SDL_DYNAPI_PROC(SDL_DisplayOrientation,SDL_GetDisplayCurrentOrientation,(SDL_DisplayID a),(a),return)
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SDL_DYNAPI_PROC(int,SDL_GetDisplayUsableBounds,(SDL_DisplayID a, SDL_Rect *b),(a,b),return)
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SDL_DYNAPI_PROC(const char*,SDL_GetError,(void),(),return)
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SDL_DYNAPI_PROC(char*,SDL_GetErrorMsg,(char *a, int b),(a,b),return)
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@@ -937,3 +937,4 @@ SDL_DYNAPI_PROC(SDL_hid_device_info*,SDL_hid_get_device_info,(SDL_hid_device *a)
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SDL_DYNAPI_PROC(int,SDL_hid_get_report_descriptor,(SDL_hid_device *a, unsigned char *b, size_t c),(a,b,c),return)
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SDL_DYNAPI_PROC(SDL_bool,SDL_HasWindowSurface,(SDL_Window *a),(a),return)
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SDL_DYNAPI_PROC(int,SDL_DestroyWindowSurface,(SDL_Window *a),(a),return)
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SDL_DYNAPI_PROC(SDL_DisplayOrientation,SDL_GetDisplayNaturalOrientation,(SDL_DisplayID a),(a),return)
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@@ -33,10 +33,10 @@ int SDL_SendDisplayEvent(SDL_VideoDisplay *display, SDL_EventType displayevent,
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}
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switch (displayevent) {
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case SDL_EVENT_DISPLAY_ORIENTATION:
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if (data1 == SDL_ORIENTATION_UNKNOWN || data1 == display->orientation) {
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if (data1 == SDL_ORIENTATION_UNKNOWN || data1 == display->current_orientation) {
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return 0;
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}
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display->orientation = (SDL_DisplayOrientation)data1;
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display->current_orientation = (SDL_DisplayOrientation)data1;
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break;
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default:
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break;
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@@ -2464,8 +2464,13 @@ void SDLTest_CommonDrawWindowInfo(SDL_Renderer *renderer, SDL_Window *window, fl
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textY += lineHeight;
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}
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(void)SDL_snprintf(text, sizeof(text), "SDL_GetDisplayOrientation: ");
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SDLTest_PrintDisplayOrientation(text, sizeof(text), SDL_GetDisplayOrientation(windowDisplayID));
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(void)SDL_snprintf(text, sizeof(text), "SDL_GetDisplayNaturalOrientation: ");
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SDLTest_PrintDisplayOrientation(text, sizeof(text), SDL_GetDisplayNaturalOrientation(windowDisplayID));
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SDLTest_DrawString(renderer, 0.0f, textY, text);
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textY += lineHeight;
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(void)SDL_snprintf(text, sizeof(text), "SDL_GetDisplayCurrentOrientation: ");
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SDLTest_PrintDisplayOrientation(text, sizeof(text), SDL_GetDisplayCurrentOrientation(windowDisplayID));
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SDLTest_DrawString(renderer, 0.0f, textY, text);
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textY += lineHeight;
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@@ -145,7 +145,8 @@ struct SDL_VideoDisplay
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SDL_DisplayMode *fullscreen_modes;
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SDL_DisplayMode desktop_mode;
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const SDL_DisplayMode *current_mode;
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SDL_DisplayOrientation orientation;
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SDL_DisplayOrientation natural_orientation;
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SDL_DisplayOrientation current_orientation;
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float content_scale;
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SDL_Window *fullscreen_window;
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@@ -889,13 +889,32 @@ int SDL_GetDisplayUsableBounds(SDL_DisplayID displayID, SDL_Rect *rect)
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return SDL_GetDisplayBounds(displayID, rect);
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}
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SDL_DisplayOrientation SDL_GetDisplayOrientation(SDL_DisplayID displayID)
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SDL_DisplayOrientation SDL_GetDisplayNaturalOrientation(SDL_DisplayID displayID)
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{
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SDL_VideoDisplay *display = SDL_GetVideoDisplay(displayID);
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CHECK_DISPLAY_MAGIC(display, SDL_ORIENTATION_UNKNOWN);
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return display->orientation;
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if (display->natural_orientation != SDL_ORIENTATION_UNKNOWN) {
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return display->natural_orientation;
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} else {
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/* Default to landscape if the driver hasn't set it */
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return SDL_ORIENTATION_LANDSCAPE;
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}
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}
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SDL_DisplayOrientation SDL_GetDisplayCurrentOrientation(SDL_DisplayID displayID)
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{
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SDL_VideoDisplay *display = SDL_GetVideoDisplay(displayID);
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CHECK_DISPLAY_MAGIC(display, SDL_ORIENTATION_UNKNOWN);
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if (display->current_orientation != SDL_ORIENTATION_UNKNOWN) {
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return display->current_orientation;
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} else {
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/* Default to landscape if the driver hasn't set it */
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return SDL_ORIENTATION_LANDSCAPE;
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}
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}
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void SDL_SetDisplayContentScale(SDL_VideoDisplay *display, float scale)
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@@ -189,7 +189,8 @@ int Android_VideoInit(SDL_VideoDevice *_this)
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return -1;
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}
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display = SDL_GetVideoDisplay(displayID);
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display->orientation = Android_JNI_GetDisplayOrientation();
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display->natural_orientation = Android_JNI_GetDisplayNaturalOrientation();
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display->current_orientation = Android_JNI_GetDisplayCurrentOrientation();
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display->content_scale = Android_ScreenDensity;
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Android_InitTouch();
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@@ -220,6 +220,17 @@ int UIKit_AddDisplay(UIScreen *uiscreen, SDL_bool send_event)
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}
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SDL_zero(display);
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#if !TARGET_OS_TV
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if (uiscreen == [UIScreen mainScreen]) {
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/* The natural orientation (used by sensors) is portrait */
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display.natural_orientation = SDL_ORIENTATION_PORTRAIT;
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} else
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#endif
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if (UIKit_IsDisplayLandscape(uiscreen)) {
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display.natural_orientation = SDL_ORIENTATION_LANDSCAPE;
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} else {
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display.natural_orientation = SDL_ORIENTATION_PORTRAIT;
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}
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display.desktop_mode = mode;
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/* Allocate the display data */
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@@ -594,7 +594,12 @@ static void display_handle_done(void *data,
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if (driverdata->display == 0) {
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/* First time getting display info, create the VideoDisplay */
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SDL_bool send_event = driverdata->videodata->initializing ? SDL_FALSE : SDL_TRUE;
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driverdata->placeholder.orientation = driverdata->orientation;
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if (driverdata->physical_width >= driverdata->physical_height) {
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driverdata->placeholder.natural_orientation = SDL_ORIENTATION_LANDSCAPE;
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} else {
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driverdata->placeholder.natural_orientation = SDL_ORIENTATION_PORTRAIT;
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}
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driverdata->placeholder.current_orientation = driverdata->orientation;
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driverdata->placeholder.driverdata = driverdata;
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driverdata->display = SDL_AddVideoDisplay(&driverdata->placeholder, send_event);
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SDL_free(driverdata->placeholder.name);
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@@ -102,7 +102,7 @@ static void WIN_UpdateDisplayMode(SDL_VideoDevice *_this, LPCWSTR deviceName, DW
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}
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}
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static SDL_DisplayOrientation WIN_GetDisplayOrientation(DEVMODE *mode)
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static SDL_DisplayOrientation WIN_GetNaturalOrientation(DEVMODE *mode)
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{
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int width = mode->dmPelsWidth;
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int height = mode->dmPelsHeight;
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@@ -115,6 +115,15 @@ static SDL_DisplayOrientation WIN_GetDisplayOrientation(DEVMODE *mode)
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}
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if (width >= height) {
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return SDL_ORIENTATION_LANDSCAPE;
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} else {
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return SDL_ORIENTATION_PORTRAIT;
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}
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}
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static SDL_DisplayOrientation WIN_GetDisplayOrientation(DEVMODE *mode)
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{
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if (WIN_GetNaturalOrientation(mode) == SDL_ORIENTATION_LANDSCAPE) {
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switch (mode->dmDisplayOrientation) {
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case DMDO_DEFAULT:
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return SDL_ORIENTATION_LANDSCAPE;
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@@ -182,7 +191,7 @@ static float WIN_GetContentScale(SDL_VideoDevice *_this, HMONITOR hMonitor)
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return dpi / 96.0f;
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}
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static SDL_bool WIN_GetDisplayMode(SDL_VideoDevice *_this, HMONITOR hMonitor, LPCWSTR deviceName, DWORD index, SDL_DisplayMode *mode, SDL_DisplayOrientation *orientation)
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static SDL_bool WIN_GetDisplayMode(SDL_VideoDevice *_this, HMONITOR hMonitor, LPCWSTR deviceName, DWORD index, SDL_DisplayMode *mode, SDL_DisplayOrientation *natural_orientation, SDL_DisplayOrientation *current_orientation)
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{
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SDL_DisplayModeData *data;
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DEVMODE devmode;
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@@ -210,8 +219,11 @@ static SDL_bool WIN_GetDisplayMode(SDL_VideoDevice *_this, HMONITOR hMonitor, LP
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/* Fill in the mode information */
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WIN_UpdateDisplayMode(_this, deviceName, index, mode);
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if (orientation) {
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*orientation = WIN_GetDisplayOrientation(&devmode);
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if (natural_orientation) {
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*natural_orientation = WIN_GetNaturalOrientation(&devmode);
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}
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if (current_orientation) {
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*current_orientation = WIN_GetDisplayOrientation(&devmode);
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}
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return SDL_TRUE;
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@@ -324,14 +336,15 @@ static void WIN_AddDisplay(SDL_VideoDevice *_this, HMONITOR hMonitor, const MONI
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SDL_VideoDisplay display;
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SDL_DisplayData *displaydata;
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SDL_DisplayMode mode;
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SDL_DisplayOrientation orientation;
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SDL_DisplayOrientation natural_orientation;
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SDL_DisplayOrientation current_orientation;
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float content_scale = WIN_GetContentScale(_this, hMonitor);
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#ifdef DEBUG_MODES
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SDL_Log("Display: %s\n", WIN_StringToUTF8W(info->szDevice));
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#endif
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if (!WIN_GetDisplayMode(_this, hMonitor, info->szDevice, ENUM_CURRENT_SETTINGS, &mode, &orientation)) {
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if (!WIN_GetDisplayMode(_this, hMonitor, info->szDevice, ENUM_CURRENT_SETTINGS, &mode, &natural_orientation, ¤t_orientation)) {
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return;
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}
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@@ -371,7 +384,7 @@ static void WIN_AddDisplay(SDL_VideoDevice *_this, HMONITOR hMonitor, const MONI
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if (moved || changed_bounds) {
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SDL_SendDisplayEvent(existing_display, SDL_EVENT_DISPLAY_MOVED, 0);
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}
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SDL_SendDisplayEvent(existing_display, SDL_EVENT_DISPLAY_ORIENTATION, orientation);
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SDL_SendDisplayEvent(existing_display, SDL_EVENT_DISPLAY_ORIENTATION, current_orientation);
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SDL_SetDisplayContentScale(existing_display, content_scale);
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}
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goto done;
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@@ -398,7 +411,8 @@ static void WIN_AddDisplay(SDL_VideoDevice *_this, HMONITOR hMonitor, const MONI
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}
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display.desktop_mode = mode;
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display.orientation = orientation;
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display.natural_orientation = natural_orientation;
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display.current_orientation = current_orientation;
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display.content_scale = content_scale;
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display.device = _this;
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display.driverdata = displaydata;
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@@ -514,7 +528,7 @@ int WIN_GetDisplayModes(SDL_VideoDevice *_this, SDL_VideoDisplay *display)
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SDL_DisplayMode mode;
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for (i = 0;; ++i) {
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if (!WIN_GetDisplayMode(_this, data->MonitorHandle, data->DeviceName, i, &mode, NULL)) {
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if (!WIN_GetDisplayMode(_this, data->MonitorHandle, data->DeviceName, i, &mode, NULL, NULL)) {
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break;
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}
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if (SDL_ISPIXELFORMAT_INDEXED(mode.format)) {
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