remove most of SDL_OutOfMemory() calls where SDL is the allocator.

Since commit 447b508a77, SDL_malloc,
SDL_calloc, and SDL_realloc already calls SDL_OutOfMemory().
This commit is contained in:
Ozkan Sezer
2024-05-08 19:33:04 +03:00
committed by Ozkan Sezer
parent 7abc589438
commit e909c0360f
15 changed files with 21 additions and 57 deletions

View File

@@ -151,7 +151,6 @@ static SDL_Storage *STEAM_User_Create(const char *org, const char *app, SDL_Prop
steam = (STEAM_RemoteStorage*) SDL_malloc(sizeof(STEAM_RemoteStorage));
if (steam == NULL) {
SDL_OutOfMemory();
return NULL;
}