Sync SDL3 wiki -> header
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@@ -384,7 +384,8 @@ extern SDL_DECLSPEC SDL_SystemTheme SDLCALL SDL_GetSystemTheme(void);
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/**
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/**
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* Get a list of currently connected displays.
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* Get a list of currently connected displays.
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*
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*
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* \param count a pointer filled in with the number of displays returned, may be NULL.
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* \param count a pointer filled in with the number of displays returned, may
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* be NULL.
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* \returns a 0 terminated array of display instance IDs which should be freed
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* \returns a 0 terminated array of display instance IDs which should be freed
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* with SDL_free(), or NULL on error; call SDL_GetError() for more
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* with SDL_free(), or NULL on error; call SDL_GetError() for more
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* details.
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* details.
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@@ -786,9 +787,10 @@ extern SDL_DECLSPEC Uint32 SDLCALL SDL_GetWindowPixelFormat(SDL_Window *window);
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/**
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/**
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* Get a list of valid windows.
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* Get a list of valid windows.
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*
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*
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* \param count a pointer filled in with the number of windows returned, may be NULL.
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* \param count a pointer filled in with the number of windows returned, may
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* \returns a 0 terminated array of window pointers which should be freed
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* be NULL.
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* with SDL_free(), or NULL on error; call SDL_GetError() for more
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* \returns a 0 terminated array of window pointers which should be freed with
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* SDL_free(), or NULL on error; call SDL_GetError() for more
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* details.
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* details.
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*
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*
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* \since This function is available since SDL 3.0.0.
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* \since This function is available since SDL 3.0.0.
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