SDL_GUIDFromString() renamed SDL_StringToGUID()
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@@ -266,6 +266,9 @@
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#define SDL_INIT_GAMECONTROLLER SDL_INIT_GAMEPAD
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#define SDL_IsGameController SDL_IsGamepad
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/* ##SDL_guid.h */
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#define SDL_GUIDFromString SDL_StringToGUID
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/* ##SDL_haptic.h */
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#define SDL_HapticClose SDL_CloseHaptic
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#define SDL_HapticDestroyEffect SDL_DestroyHapticEffect
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@@ -317,7 +320,7 @@
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#define SDL_JoystickGetButton SDL_GetJoystickButton
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#define SDL_JoystickGetFirmwareVersion SDL_GetJoystickFirmwareVersion
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#define SDL_JoystickGetGUID SDL_GetJoystickGUID
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#define SDL_JoystickGetGUIDFromString SDL_GUIDFromString
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#define SDL_JoystickGetGUIDFromString SDL_StringToGUID
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#define SDL_JoystickGetHat SDL_GetJoystickHat
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#define SDL_JoystickGetPlayerIndex SDL_GetJoystickPlayerIndex
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#define SDL_JoystickGetProduct SDL_GetJoystickProduct
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@@ -882,6 +885,9 @@
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#define SDL_INIT_GAMECONTROLLER SDL_INIT_GAMECONTROLLER_renamed_SDL_INIT_GAMEPAD
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#define SDL_IsGameController SDL_IsGameController_renamed_SDL_IsGamepad
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/* ##SDL_guid.h */
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#define SDL_GUIDFromString SDL_GUIDFromString_renamed_SDL_StringToGUID
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/* ##SDL_haptic.h */
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#define SDL_HapticClose SDL_HapticClose_renamed_SDL_CloseHaptic
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#define SDL_HapticDestroyEffect SDL_HapticDestroyEffect_renamed_SDL_DestroyHapticEffect
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