Sync SDL3 wiki -> header

This commit is contained in:
SDL Wiki Bot
2024-08-01 20:49:00 +00:00
parent 31ed3665ad
commit f01d4278c6
3 changed files with 48 additions and 19 deletions

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@@ -1334,7 +1334,14 @@ extern SDL_DECLSPEC const char * SDLCALL SDL_GetWindowTitle(SDL_Window *window);
/**
* Set the icon for a window.
*
* If this function is passed a surface with alternate representations, the surface will be interpreted as the content to be used for 100% display scale, and the alternate representations will be used for high DPI situations. For example, if the original surface is 32x32, then on a 2x macOS display or 200% display scale on Windows, a 64x64 version of the image will be used, if available. If a matching version of the image isn't available, the closest size image will be scaled to the appropriate size and be used instead.
* If this function is passed a surface with alternate representations, the
* surface will be interpreted as the content to be used for 100% display
* scale, and the alternate representations will be used for high DPI
* situations. For example, if the original surface is 32x32, then on a 2x
* macOS display or 200% display scale on Windows, a 64x64 version of the
* image will be used, if available. If a matching version of the image isn't
* available, the closest size image will be scaled to the appropriate size
* and be used instead.
*
* \param window the window to change.
* \param icon an SDL_Surface structure containing the icon for the window.