testyuv: added validation of P010 YUV format
Also added conversion between RGB and P010, using XRGB2101010 as a bridging format in PQ space
This commit is contained in:
@@ -15,8 +15,8 @@
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#include "testyuv_cvt.h"
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#include "testutils.h"
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/* 422 (YUY2, etc) formats are the largest */
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#define MAX_YUV_SURFACE_SIZE(W, H, P) (H * 4 * (W + P + 1) / 2)
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/* 422 (YUY2, etc) and P010 formats are the largest */
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#define MAX_YUV_SURFACE_SIZE(W, H, P) ((H + 1) * ((W + 1) + P) * 4)
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/* Return true if the YUV format is packed pixels */
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static SDL_bool is_packed_yuv_format(Uint32 format)
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@@ -65,9 +65,8 @@ static SDL_Surface *generate_test_pattern(int pattern_size)
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return pattern;
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}
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static SDL_bool verify_yuv_data(Uint32 format, SDL_Colorspace colorspace, const Uint8 *yuv, int yuv_pitch, SDL_Surface *surface)
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static SDL_bool verify_yuv_data(Uint32 format, SDL_Colorspace colorspace, SDL_PropertiesID props, const Uint8 *yuv, int yuv_pitch, SDL_Surface *surface, int tolerance)
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{
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const int tolerance = 20;
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const int size = (surface->h * surface->pitch);
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Uint8 *rgb;
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SDL_bool result = SDL_FALSE;
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@@ -78,7 +77,7 @@ static SDL_bool verify_yuv_data(Uint32 format, SDL_Colorspace colorspace, const
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return SDL_FALSE;
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}
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if (SDL_ConvertPixelsAndColorspace(surface->w, surface->h, format, colorspace, 0, yuv, yuv_pitch, surface->format->format, SDL_COLORSPACE_SRGB, 0, rgb, surface->pitch) == 0) {
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if (SDL_ConvertPixelsAndColorspace(surface->w, surface->h, format, colorspace, props, yuv, yuv_pitch, surface->format->format, SDL_COLORSPACE_SRGB, 0, rgb, surface->pitch) == 0) {
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int x, y;
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result = SDL_TRUE;
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for (y = 0; y < surface->h; ++y) {
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@@ -124,6 +123,9 @@ static int run_automated_tests(int pattern_size, int extra_pitch)
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int yuv1_pitch, yuv2_pitch;
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YUV_CONVERSION_MODE mode;
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SDL_Colorspace colorspace;
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SDL_PropertiesID props;
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const int tight_tolerance = 20;
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const int loose_tolerance = 333;
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int result = -1;
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if (!pattern || !yuv1 || !yuv2) {
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@@ -134,6 +136,10 @@ static int run_automated_tests(int pattern_size, int extra_pitch)
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mode = GetYUVConversionModeForResolution(pattern->w, pattern->h);
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colorspace = GetColorspaceForYUVConversionMode(mode);
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/* All tests are being done with SDR content */
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props = SDL_CreateProperties();
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SDL_SetFloatProperty(props, SDL_PROP_SURFACE_HDR_HEADROOM_FLOAT, 1.0f);
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/* Verify conversion from YUV formats */
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for (i = 0; i < SDL_arraysize(formats); ++i) {
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if (!ConvertRGBtoYUV(formats[i], pattern->pixels, pattern->pitch, yuv1, pattern->w, pattern->h, mode, 0, 100)) {
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@@ -141,7 +147,7 @@ static int run_automated_tests(int pattern_size, int extra_pitch)
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goto done;
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}
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yuv1_pitch = CalculateYUVPitch(formats[i], pattern->w);
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if (!verify_yuv_data(formats[i], colorspace, yuv1, yuv1_pitch, pattern)) {
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if (!verify_yuv_data(formats[i], colorspace, props, yuv1, yuv1_pitch, pattern, tight_tolerance)) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed conversion from %s to RGB\n", SDL_GetPixelFormatName(formats[i]));
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goto done;
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}
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@@ -154,7 +160,7 @@ static int run_automated_tests(int pattern_size, int extra_pitch)
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't convert %s to %s: %s\n", SDL_GetPixelFormatName(pattern->format->format), SDL_GetPixelFormatName(formats[i]), SDL_GetError());
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goto done;
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}
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if (!verify_yuv_data(formats[i], colorspace, yuv1, yuv1_pitch, pattern)) {
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if (!verify_yuv_data(formats[i], colorspace, props, yuv1, yuv1_pitch, pattern, tight_tolerance)) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed conversion from RGB to %s\n", SDL_GetPixelFormatName(formats[i]));
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goto done;
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}
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@@ -173,7 +179,7 @@ static int run_automated_tests(int pattern_size, int extra_pitch)
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't convert %s to %s: %s\n", SDL_GetPixelFormatName(formats[i]), SDL_GetPixelFormatName(formats[j]), SDL_GetError());
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goto done;
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}
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if (!verify_yuv_data(formats[j], colorspace, yuv2, yuv2_pitch, pattern)) {
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if (!verify_yuv_data(formats[j], colorspace, props, yuv2, yuv2_pitch, pattern, tight_tolerance)) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed conversion from %s to %s\n", SDL_GetPixelFormatName(formats[i]), SDL_GetPixelFormatName(formats[j]));
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goto done;
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}
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@@ -198,13 +204,37 @@ static int run_automated_tests(int pattern_size, int extra_pitch)
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't convert %s to %s: %s\n", SDL_GetPixelFormatName(formats[i]), SDL_GetPixelFormatName(formats[j]), SDL_GetError());
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goto done;
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}
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if (!verify_yuv_data(formats[j], colorspace, yuv1, yuv2_pitch, pattern)) {
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if (!verify_yuv_data(formats[j], colorspace, props, yuv1, yuv2_pitch, pattern, tight_tolerance)) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed conversion from %s to %s\n", SDL_GetPixelFormatName(formats[i]), SDL_GetPixelFormatName(formats[j]));
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goto done;
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}
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}
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}
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/* Verify round trip through BT.2020 */
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colorspace = SDL_COLORSPACE_BT2020_FULL;
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if (!ConvertRGBtoYUV(SDL_PIXELFORMAT_P010, pattern->pixels, pattern->pitch, yuv1, pattern->w, pattern->h, YUV_CONVERSION_BT2020, 0, 100)) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "ConvertRGBtoYUV() doesn't support converting to %s\n", SDL_GetPixelFormatName(SDL_PIXELFORMAT_P010));
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goto done;
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}
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yuv1_pitch = CalculateYUVPitch(SDL_PIXELFORMAT_P010, pattern->w);
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if (!verify_yuv_data(SDL_PIXELFORMAT_P010, colorspace, props, yuv1, yuv1_pitch, pattern, tight_tolerance)) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed conversion from %s to RGB\n", SDL_GetPixelFormatName(SDL_PIXELFORMAT_P010));
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goto done;
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}
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/* The pitch needs to be Uint16 aligned for P010 pixels */
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yuv1_pitch = CalculateYUVPitch(SDL_PIXELFORMAT_P010, pattern->w) + ((extra_pitch + 1) & ~1);
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if (SDL_ConvertPixelsAndColorspace(pattern->w, pattern->h, pattern->format->format, SDL_COLORSPACE_SRGB, 0, pattern->pixels, pattern->pitch, SDL_PIXELFORMAT_P010, colorspace, props, yuv1, yuv1_pitch) < 0) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't convert %s to %s: %s\n", SDL_GetPixelFormatName(pattern->format->format), SDL_GetPixelFormatName(SDL_PIXELFORMAT_P010), SDL_GetError());
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goto done;
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}
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/* Going through XRGB2101010 format during P010 conversion is slightly lossy, so use looser tolerance here */
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if (!verify_yuv_data(SDL_PIXELFORMAT_P010, colorspace, props, yuv1, yuv1_pitch, pattern, loose_tolerance)) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed conversion from RGB to %s\n", SDL_GetPixelFormatName(SDL_PIXELFORMAT_P010));
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goto done;
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}
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result = 0;
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done:
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@@ -222,6 +252,8 @@ int main(int argc, char **argv)
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int pattern_size;
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int extra_pitch;
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} automated_test_params[] = {
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/* Test: single pixel */
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{ SDL_FALSE, 1, 0 },
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/* Test: even width and height */
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{ SDL_FALSE, 2, 0 },
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{ SDL_FALSE, 4, 0 },
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@@ -258,9 +290,10 @@ int main(int argc, char **argv)
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const char *yuv_mode_name;
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Uint32 yuv_format = SDL_PIXELFORMAT_YV12;
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const char *yuv_format_name;
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SDL_Colorspace yuv_colorspace;
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Uint32 rgb_format = SDL_PIXELFORMAT_RGBX8888;
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SDL_Colorspace rgb_colorspace = SDL_COLORSPACE_SRGB;
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SDL_PropertiesID props;
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SDL_Colorspace colorspace;
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SDL_bool monochrome = SDL_FALSE;
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int luminance = 100;
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int current = 0;
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@@ -295,6 +328,9 @@ int main(int argc, char **argv)
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} else if (SDL_strcmp(argv[i], "--bt709") == 0) {
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SetYUVConversionMode(YUV_CONVERSION_BT709);
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consumed = 1;
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} else if (SDL_strcmp(argv[i], "--bt2020") == 0) {
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SetYUVConversionMode(YUV_CONVERSION_BT2020);
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consumed = 1;
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} else if (SDL_strcmp(argv[i], "--auto") == 0) {
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SetYUVConversionMode(YUV_CONVERSION_AUTOMATIC);
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consumed = 1;
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@@ -356,7 +392,7 @@ int main(int argc, char **argv)
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}
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if (consumed <= 0) {
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static const char *options[] = {
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"[--jpeg|--bt601|--bt709|--auto]",
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"[--jpeg|--bt601|--bt709|--bt2020|--auto]",
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"[--yv12|--iyuv|--yuy2|--uyvy|--yvyu|--nv12|--nv21]",
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"[--rgb555|--rgb565|--rgb24|--argb|--abgr|--rgba|--bgra]",
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"[--monochrome] [--luminance N%]",
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@@ -405,11 +441,17 @@ int main(int argc, char **argv)
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case YUV_CONVERSION_BT709:
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yuv_mode_name = "BT.709";
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break;
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case YUV_CONVERSION_BT2020:
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yuv_mode_name = "BT.2020";
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yuv_format = SDL_PIXELFORMAT_P010;
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rgb_format = SDL_PIXELFORMAT_XBGR2101010;
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rgb_colorspace = SDL_COLORSPACE_HDR10;
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break;
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default:
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yuv_mode_name = "UNKNOWN";
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break;
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}
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colorspace = GetColorspaceForYUVConversionMode(yuv_mode);
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yuv_colorspace = GetColorspaceForYUVConversionMode(yuv_mode);
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raw_yuv = SDL_calloc(1, MAX_YUV_SURFACE_SIZE(original->w, original->h, 0));
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ConvertRGBtoYUV(yuv_format, original->pixels, original->pitch, raw_yuv, original->w, original->h, yuv_mode, monochrome, luminance);
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@@ -421,9 +463,13 @@ int main(int argc, char **argv)
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return 3;
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}
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/* All tests are being done with SDR content */
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props = SDL_GetSurfaceProperties(converted);
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SDL_SetFloatProperty(props, SDL_PROP_SURFACE_HDR_HEADROOM_FLOAT, 1.0f);
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then = SDL_GetTicks();
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for (i = 0; i < iterations; ++i) {
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SDL_ConvertPixelsAndColorspace(original->w, original->h, yuv_format, colorspace, 0, raw_yuv, pitch, rgb_format, SDL_COLORSPACE_SRGB, 0, converted->pixels, converted->pitch);
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SDL_ConvertPixelsAndColorspace(original->w, original->h, yuv_format, yuv_colorspace, props, raw_yuv, pitch, rgb_format, rgb_colorspace, props, converted->pixels, converted->pitch);
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}
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now = SDL_GetTicks();
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SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION, "%d iterations in %" SDL_PRIu64 " ms, %.2fms each\n", iterations, (now - then), (float)(now - then) / iterations);
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@@ -443,7 +489,8 @@ int main(int argc, char **argv)
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output[0] = SDL_CreateTextureFromSurface(renderer, original);
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output[1] = SDL_CreateTextureFromSurface(renderer, converted);
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props = SDL_CreateProperties();
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SDL_SetNumberProperty(props, SDL_PROP_TEXTURE_CREATE_COLORSPACE_NUMBER, colorspace);
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SDL_SetNumberProperty(props, SDL_PROP_TEXTURE_CREATE_COLORSPACE_NUMBER, yuv_colorspace);
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SDL_SetFloatProperty(props, SDL_PROP_TEXTURE_CREATE_HDR_HEADROOM_FLOAT, 1.0f);
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SDL_SetNumberProperty(props, SDL_PROP_TEXTURE_CREATE_FORMAT_NUMBER, yuv_format);
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SDL_SetNumberProperty(props, SDL_PROP_TEXTURE_CREATE_ACCESS_NUMBER, SDL_TEXTUREACCESS_STREAMING);
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SDL_SetNumberProperty(props, SDL_PROP_TEXTURE_CREATE_WIDTH_NUMBER, original->w);
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