Code cleanup now that SDL_bool is equivalent to a C boolean expression
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@@ -165,7 +165,7 @@ static void loop(void)
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switch (event.type) {
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case SDL_EVENT_KEY_DOWN:
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case SDL_EVENT_KEY_UP:
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PrintKey(&event.key.keysym, (event.key.state == SDL_PRESSED) ? SDL_TRUE : SDL_FALSE, (event.key.repeat) ? SDL_TRUE : SDL_FALSE);
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PrintKey(&event.key.keysym, (event.key.state == SDL_PRESSED), (event.key.repeat > 0));
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if (event.type == SDL_EVENT_KEY_DOWN) {
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switch (event.key.keysym.sym) {
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case SDLK_BACKSPACE:
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